But it still spooked Wall Street, as parent company Take-Two Interactive Software Inc.’s shares plummeted as much as 10% following the news.
I think our economy might be predicated entirely on stupid.
Also, $80 is a lot when typical people’s buying power is decreasing. I think like half of americans can’t tank a $500 surprise bill, and they want people to blow nearly 20% of that on a video game? Fuck off, capitalists.
We (the gaming community) say this every time, but microtransactions and lootboxes have spread like viruses because gamers are buying them.
I hate predatory pricing on principle, but whale votes count for a lot more.
Those systems are literally designed to be psychologically addictive and prey on those weakest to such tactics. It’s not stupidity; it’s literal brain washing via Pavlovian response.
Basic human psychology has been weaponized against us, and they’ve been getting better at it faster than we’re getting better at resisting it, for decades.
I don’t think I’ve ever bought a microtransaction or cosmetic. I’m doing my part!
*Ok, i think I paid like $5 into warframe after 200 hours, and I used some fake money from google surveys on pokemon go, so I’m not entirely without sin.
Hey I spent a little money on Warframe. Shit’s free and fun.
Octavia is my girl.
(Which from my perspective is very silly — what’s the difference between them making a kajillion dollars in the fall and them making a kajillion dollars in May?)
This “article” was written by a moron who doesn’t seem to know anything about the stock market. I guess it shouldn’t be too surprising for Bloomberg.
Jason Schreier is not a no-name. I would expect the guy to figure it out, if he thought about it for a moment. But yeah, the whole article seems a bit rushed…
I will continue to wait until games go on discount
Don’t pre order games. Don’t buy games at full price. Support indie devs.
I will buy indie games at full price, thank you very much.
I bought Schedule 1 for the full $20 last week.
I can’t stop playing. It’s too fun.
it seems I’ve bought it too. Not gonna lie, after reading the description… I have no idea what I’m getting into.
Do buy great indie games at full price to support indie devs even more (stardew, Balatro, dead cells, hollow knight, terraria, rimworld….)
It’s ok to but indie games even if still a public beta, to support the devs. Had a great time with Factorio, Rimworld, Valheim before 1.0 release.
Honestly itch.io has plenty of free indie gems that can last me just as long as throwing $80 at a AAA game. I’d rather donate/tip after the fact for genuine well-crafted experiences
I absolutely love Manic Miners (the fan remake of the old Rock Raiders game). The customization so you can make your own mining crew, all the old-school parts that are in the game, everything about it is fantastic.
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I’ll still buy FromSoft games at full price. But only because I know they won’t disappoint. And Yoko Taro’s games.
But in general, it would be beneficial for more people to spend less on games.
So what’s the difference for Nintendo fans that love any Mario or Zelda game, for example? I’m not trying to be an ass here, but what makes your specific “I only buy this full price” a better decision than someone else’s “I only buy this at full price”?
FromSoftware is not a multi-billion dollar company that has major influence on games pricing in the gaming industry, and when game prices jumped to $70 USD, Armored Core 6 released at $60 and Elden Ring Nightreign will release at $40.
Nintendo is not even close.
I have 170 games in my backlog and the summer sale is coming. I ain’t spending 80 bucks on one video game.
It’s funny how it’s not even quantity over quality because those 5 to 8 ~$10 to $15 games will provide high quality gameplay and storytelling.
I still have so many games I’ve picked up on Steam sales that I’ll happily wait for those $80 games to go on sale while going through my back catalogue
Bruh it’s 2025 and I’m still on a spin cycle of mostly 10 years old or more games
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What AAA title is worth $80? The most time I spend gaming is in a 10 year old shooter, and an indie survival game. Both of which I bought for <$20.
One you can spend at least 40 enjoyable hours on, I’d say
KCD2 Is pretty damn amazing.
Yeah and its worth the 80$ cause it takes like 80 hours to finish lol
Finish? It took me 80 hours to find my fucking dog.
… There’s an icon for him on the map…
I did take a pretty circuitous route… Kept getting distracted.
I’d say GTA VI would likely earn that for me. I’ll probably spend over 80 hours on that.
There’s plenty of jrpgs half that price point with twice the length though. Heck, even the previous GTAs have at least that length for a cheaper price, and are occasionally even cheaper now. Be patient and you’ll likely even get the game given away for free.
Length =/= quality. JRPGs specially love their bloat.
So much grinding…
Exactly
Why even suggest a different genre when the man said he will enjoy it?
I’m trying to point out that i don’t think that the length of a game shouldn’t really be indicative of the price. I have no issue with him enjoying the game or buying it.
Pointing out a game genre with more hours of gameplay for the price is a strange way to point out game length shouldn’t matter.
He was saying that £80 was worth it cause of the amount of hours. So i brought up games with similar or more hours that are cheaper. Including prior gta games…
Yes, he made a statement. And you answered a question he didn’t ask.
I’m lucky enough to own literally thousands of games. Most of which I get at a deep discount. Games like GTA and Red Dead are usually an exception where I’ll play on day one. Even though Rockstar tends to milk a title long after a release, the attention to detail is worth the price to me. I’ll still check reviews first however.
There’s plenty of jrpgs half that price point with twice the length though.
Gotta like the JRPG genre for those hours to be fun, though.
I think the last major JRPG I was willing to play to completion was Final Fantasy V.
I’ll play the occasional CRPG, but JRPGs aren’t really my cup of tea.
I’m over the massive, over-produced games. I looked at the price of the new Indiana Jones game (AUD119), and even though I loved Machine Games’ previous work, I noped out. These days, I’m mostly reverting to simple arcade games more akin to the early era of gaming I grew up on. Shotgun Cop Man, from the people that made My Friend Pedro, just came out. It was $13. Finished it in one sitting, but I’ll probably play it multiple times. Much better investment.
Indie games and small publisher titles are my bread and butter. They keep the spirit and innovation that I grew up with alive.
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And Microsoft and the other “tRiPlE A” and “QuAdRuPlE A” publishers think they can ride on daddy Ninty’s coattails.
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I’m sure “fanboys” is true to some extent but their target audience is children and casual gamers.
There are so many people that don’t play games beyond Mario kart, animal crossing, party games, etc
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I’m not surprised over 80% were men. That aligns squarely with video gaming as a whole, as a mostly male dominated marked. But at the same time, I couldn’t help but notice that Nintendo forgot to ask this men between 20 and 40 years old whether they had children or were married. Just to put an anecdote out there, me and my cousins are all video game fans. We account as the ones who buy the most games in our family, but the entire family plays. I buy games for nieces and nephews. My cousins buy games and consoles for their own kids and for his wife. This is a big oversight to confound who buys the games with who is playing said games.
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certainly wont purchase a 80$ game with mid-tier playability.
I made a rule that I can’t spend over $10 on a game until I’ve played through my entire backlog. I haven’t bought a game over $10 in 10 years and I’ve spent $6k on Steam since I started using it.
yes, because the real problem is too much choice.
fuckin finbro bullshit.
I remember paying $10 for an Atari game. I know it’s not a great comparison, but I got hundreds if not thousands of hours of gameplay out of Qbert. Can any of the leading games in the last decade do that?
It’s funny I mention Atari. They had so many games to play. the choices you had were bonkers. best part was you could take your carts to a friends house and trade or share.
can’t do that today since most games are digital downloads that need 32gb day-0 updates.
perhaps the problem isn’t the gamers, but instead it’s the greedy corporate interests that are poisoning the game industry requesting $80 single owner games.
I don’t disagree with you, but there’s no way you have thousands of hours in Qbert. Even hundreds is impressive.
I was a poor farm kid and winters were long.
I was still playing our Atari 2600 when the PS2 launched.
Daaamn haha. Fair enough.
That really dramatically takes the steam out of your argument though.
If the same conditions for you existed today, any modern game would blow qbert out of the water, and indeed you would put thousands of hours into it.
Also, Atari games were $20 when they were new not 10. So with inflation it’s about the same as an $80 game today.
The other thing is that there was simply fewer games back then so you either continue to play the good games you own or you don’t play games. I loved Ocarina of Time, but I’m not going to pretend it was God’s gift to mankind just because I played it tons in my youth. I played it tons in my youth because it was one of the best games that I owned, and even then I had plenty more options than I’m sure this person had on the Atari for good games
$10 in q-bert days is like 50-60 now :)
Can any of the leading games in the last decade do that?
Satisfactory, Dyson Sphere project, Factorio, Minecraft, Dreamlight Valley
Arcade games were great because it’s what we had. Sit a kid in front a Q-Bert now and try to get 1000 hours out of it.
Stuff is getting too big, there’s too much emphasis on making it pretty to sell it rather than making it fun, but I don’t know that we could go back to arcade games. I fear our nostalgia is a half-dose of Stockholm’s syndrome.
$50-60 based on what? Adjusted for inflation in 1982, it’s more like $33 and distribution costs are way lower than back then. Truth is you just need to find a compelling gameplay loop but companies don’t like taking risks- not every game needs to be a massive endeavor like skyrim. Look at games like slay the spire and see how a cheap game can be compelling without having to be a AAA behemoth. And at that note, is there even anything wrong if a game only takes your attention for a hundred hours? I don’t see the need to extend the player’s attention with poor side quest grinding. These things add unnecessary cost
The $10 games were trash in 1982. You’re going to spend 30 on something like Q-bert https://www.polygon.com/2014/6/4/5779048/atari-et-ads-commercials-videos-1982
https://www.usinflationcalculator.com/
in 2025 Money, that’s $99, assuming you got it used I gave you 50-60
is there even anything wrong if a game only takes your attention for a hundred hours
I don’t think so, but you’re the one who mentioned it :)
but I got hundreds if not thousands of hours of gameplay out of Qbert. Can any of the leading games in the last decade do that?
Wow, shift goalposts much? You said “$10 in qbert days” which was the 80s and now it’s not $10 it’s $30. You can just admit you got it wrong and it was never $10 (though I do think prices right now are actually well aligned at $60 because of the far lower costs in distribution and marketing). Also I’m NOT the OP who played thousands of hours on qbert. Great job quoting someone else.
It sucks that waiting for a sale might only bring down to the original $50 new full price it used to be.
Just have to wait longer I guess.¯\_(ツ)_/¯
The amount of games on the PC is way to large to be buying right away.
I can wait as long as necessary – just means more time for the factory to grow. Factorio was the best value I’ve ever had out of $30.
There are so many options out there that asking for $80, or whatever the equivalent is, is just ridiculous. I really hope people stand up against this bulshit.