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Joined 1 year ago
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Cake day: July 1st, 2023

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  • I played it at release and didn’t have very many bugs. I could see players having issues with the freedom that it gives though. The whole point of the game is it doesn’t tell you how to solve problems, and you need to come up with solutions yourself. I could see people coming from playing only modern AAA games not being used to thinking for themselves and that causing issues, but I don’t know if this is what you meant.






  • I don’t agree that all of it has always been trash, but the quest writing mostly always has. For your Skyrim example, I went to the midnight release. I completed the main quest within a 24h period IIRC and I remember just being incredibly disappointed. I haven’t finished it again since. Honestly, Skyrim in general is a letdown besides the world they built, although they could have done a lot more to make it more interesting and feel more lived in and real instead of an amusement park.

    Their writing in the past has been really strong in world building. They’ve had really interesting lore and reasons for us to be doing what we’re doing. Most of the people who did that are gone now though, and they have been for a while, so I don’t expect it in the future.


  • Honestly, I mostly agree they should be mostly empty and boring. They aren’t though. They’re absolutely full (of really boring stuff). There are no empty spaces. If there were then finding something would feel special. However, anywhere you land it shows you at least like ten points of interest nearby. I don’t think there’s anywhere on any planet that isn’t inhabited despite supposedly no one colonizing most of the planets. Every location is generic, so none of its unique and you never find anything special.

    Excitement and fun is built on the juxtaposition of the opposite. If everything is equally interesting, nothing is interesting. For example, in some space games finding life on other planets is exciting, because it’s rare. In other games there’s life on nearly every planet and it’s boring because it’s not different than anywhere else. To use loot drops as an example, if every drop was a legendary, legendary drop would be boring. You need most drops to be bland common items so the legendary drop stands out.


  • Well before Starfield came out they said they couldn’t make TES6 yet because the technology didn’t exist. Starfield’s development, I assume, was partially about building this technology. That makes me assume it’s the procedural generation or the ships. If the former, I doubt it’s the main game world or TES6 is fucked. I would suspect maybe something like plains of oblivion that are proc-gen or something.

    To me, one of the biggest things that make Starfield feel so bad is the planets are so boring, specifically because there’s too much to do (and it’s all meaningless). Every location is surrounded by the exact same amount of points of interest. There’s no barren areas and more habituated areas. It’s all this bland uniform container of “content” with nothing making any of it stand out. Proc-gen only works when it can be used to make a lot of boring empty space with a few interesting unique things to find. I don’t think they’ve figured that out yet.




  • Back in my day I had to share a single console with my siblings. We had to take turns playing single-player games. This can be fine, and can even be a bonding activity. I’m not sure if it’s “ideal”, but nothing is. Most likely your kids will outgrow the Switch soon anyway, or they could not even like it to start with, so don’t go overboard buying them each a console. You can decide in the future to buy more if you want, but the new Nintendo device is also on the way, so that’s something to think about.



  • Donations add up. If everyone did what you’re proposing, many projects would likely get no donations. Ideally everyone would donate a small amount to every project they use, which would all add together to be a sizable amount for all projects that are frequently used.

    We aren’t all one person. We don’t need to all act as if we’re one. We should act as if we’re a community, because we are. Support all projects, and they’ll all get support.




  • It’s not the ideal solution, but it is approachable and understandable for technically averse users. I think it’s good to have, but I only used it for one package, and that was as a separate Steam install that included an old version of glibc that was used in a particular game’s (Squad) anti-cheat until it updated it.

    It’s good for a stable platform, but each package needs it’s own set of everything, which can be good (like the Steam example above having its own version of glibc instead of using the shared version on my system), it’s a lot of bloat. I’m not using it unless I require it for some reason, but again it’s nice to have around.



  • 88 isn’t really the same thing, although, like you said, some people perfectly innocently use it, which is why it’s a dog whistle. 88 became a thing when Nazis had to hide they were Nazis. The swastika is not that obviously.

    Why they dropped the symbol is likely because people were using it to say the Finnish government were Nazis, like th comment above implied. It’s an easy target for people like Russian apologists to say “we’re denazifying Finland” or whatever, while they do plenty of actual fascist shit.

    Symbols are as useful as they’re interpreted. If they’re interpreted wrong then you should probably change them. It doesn’t mean we should allow people like the person above to imply anyone using them is a fascist. They should be countered and shown how stupid their arguments are. I have no idea why you’re defending them.


  • What about neo-classical architecture, which the Nazis loved? What about white marble sculptures? What about the colors red and black?

    They used many symbols. Letting them be the owners of them gives them legitimacy. Why do we want people looking at old art, seeing a swastika, and then having the thought that the Nazis actually have a cultural association with that? They don’t. They appropriated cultures to give themselves legitimacy. Allowing this to continue furthers their goals. They don’t own the swastika, eagles, fasces, neo-classical architecture, appealing to Roman culture, or anything else. They stole it all, and continuing to let them own it is an issue.