Nobuo Uematsu
I would really like to not work on a AAA game in terms of music. I would, however, work with a developer in terms of music for an indie game (both my producer, Neigsendoig, and I would be happy to do that).
As a very much code oriented person I don’t think I could even give you useful feedback on music.
Presumably I would just hand over a dev build of the game and see what they thought made sense. I wonder what the AAA developers are even saying to control the music direction.
I still wait for a new OST to catch me like the original Spyro trilogy did
And yet there Clair Obscur: Expedition 33.
There’s always a choice here.
See: Mick Gordon.
Recent game music almost sounds too cookie cutter. It’s like movie music. It’s just… there. It used to be you could remember not just main themes but ancillary ones too and you can thank John Williams and Nobou Uematsu for that, but seriously how many recent games or movies have iconic standout soundtracks?
Depends what you mean by recent. I’m not even someone that plays with music, unless it’s an rpg or some other genre with a lot of talking, I just turn it off because I prefer listening to my own music.
But to answer your question, world of warcraft, Baldur’s gate3, clair obscur, Stardew valley, tropico 6, doom, hotline Miami, pretty much all the supergiant games, outer wilds, Cuphead, celeste, witcher 3, ac black flag + odyssey (fucking love those shanties).
And that’s just off the top of my head and from games I’ve played. I’m sure there’s tons more.
Edit: just as I pressed the post button I remembered how I’m always super hype for new civ games because they always have good soundtracks. Except for this lastest one, haven’t played this one.
Not a lot of recent movies come to mind, but Sinners sure is a standout, and I’m going to shill on it any day.
I’m surprised. I would have guessed that music would be one field that the suits wouldn’t pay too much attention as long as it didn’t sound like garbage at the end of the day.
Maybe stop working on AAA games. Plenty of creative freedom (and amazing games) in the indie space
I don’t think composing is such a lucrative industry that most people can be quite that choosy
True, I just think the flailing AAA industry is a lost cause. I would be very surprised if his statements have any impact on the current stifling atmosphere for musicians at these studios