

So you’re angry that it is theoretically possible that the client contains AI code and therefore in your mind it there definitely does.


So you’re angry that it is theoretically possible that the client contains AI code and therefore in your mind it there definitely does.


Autocomplete isn’t AI. It’s string recognition which predates AI by about 35 years.
T9 predictive texting definitely didn’t contain AI, but was absolutely a thing for a really long time.


Why would it? The client has been around for ages and hasn’t changed in all that time. So your getting mad about a hypothetical. Your weird.


Hence the need for the AI tag.


Because store bought assets are still quality assets not a human made. The only reason it sounds silly is because you went out of your way to make it silly.


Because then they’ll block steam in Russia.
I’m not defending Valve here they need to have more values, but realistically this game was never going to be available for sale in Russia. No matter what they did.


That’s not what we’re talking about.
The assertion was that even text completion constitutes AI. Which is a mad claim because if you’re going to say that text completion is AI then basically everything is AI.


People who lived in the 1960s did not by definition live in the 21st century so their definitions of what things may or may not be is immaterial.
We know what we mean by AI, and attempting to redefine that in the service of some kind of all “sides have a point” fence sitter, is a brainless arguement and is is definitively unhelpful. Defining AI strictly by “a definition of a system that does a thing based on an input”, is both overly broad and demonstrably unhelpful. It’s like arguing that a building that has been reduced to ash by a fire still contains the same constituent elements. Intellectually it’s correct, practically it’s ridiculous.
Broadly, you are attempting to define AI as anything that any computerised system does. How can you not see that that is an overly broad definition that entirely skirts anything remotely close to the realms of helpfulness.


I’m saying that code completion does not constitute AI and certainly isn’t LLMs.
I then provided an example of why that isn’t the case.
You decided to respond to this by pointing out that some LLM may be involved in some code completion. Although you didn’t provide an example, so who knows if that’s actually true, it seems sort of weird to use in LLM for code completion as it’s completely unnecessary and entirely inefficient, so I kind of doubt it.
I just want to point it out for a minute, because it’s sort of feels like you don’t know this, code completion is basically autocomplete for programmers. It’s doing basic string matching, so that if you type fnc it also completes the function(), hardly the stuff of AI


I feel like you have never actually developed a game. Because what you’re arguing is just weird. It makes no logical sense.
A grey box is the very most basic of what a game will ever be, it never bears any resemblance to the finished product. It is the basis most fundamental interpretation of game mechanics and systems. The gray box has no bearing on the final result of the game.
No grey box contains any aspect of artistic intent, the art team are never even involved in its creation it’s always just developers doing things. Go look up some game blogs.


That’s my point. These random definitions of AI that have been come up with by the most pedantic people in existence are not in any way helpful. We should ignore them.
They seek to redefine AI as basically anything that a computer does. This is entirely unhealthful and is only happening because they need to be right on the internet.
These irritating idiots need to go away for they serve no purpose.


The AI label needs to be present if the finished product contains AI generated assets. So AI generated code, or AI generated art.
In the example above you grey boxed in AI but then replaced all the assets with ones that humans made. There is no distinction there between doing that and just having literal grey boxes.
You couldn’t require an AI label in that scenario because it would be utterly unenforceable. How would a developer prove if they did or did not use AI for temporary art?
So yes you can draw a line. Does the finished product contain AI generated assets. You don’t like that definition because you’re being pedantic but your pedantry interpretation isn’t enforceable, so it’s useless.


By that definition a calculator is AI.


Emmet has been around since 2015. So it was definitely not LLM backed.


No because AI replaces a human role.
Code completion does not replace a human role, that’s like saying that spell check is AI.


Since you would never see it that’s pretty much irrelevant. Clearly this is about AI generated art and AI generated assets
Whether or not you use AI to grey box something is a pointless distinction given the fact that there’s no way to prove it one way or the other.


I’m sure everyone has always explained this to you given the number of down votes, but algorithms aren’t equal to AI.
Ever since the evolution of AI people seem to have lost the ability to recall things prior to 2019.


Well yeah of course it’s optional already. If you don’t want that then you just don’t buy those games.


It’s not a 4K capable graphics card though it’s a 1080p capable graphics card that they’re saying is 4K because of the existence of AI upscaling which I think is a cheat. So you’re already overestimating the cards capability.
Look at town to city, their characters are like four voxels wide and have plenty of character. You can go the AI route but I think the art would always end up just looking like it’s AI, always just a little bit off. It all depends on the style of your game.
If you’re going the photo realistic route you can still do it without AI, just use something like metahumans or one of the many equivalents.