Pacific Drive is on the list.
Pacific Drive is on the list.
There’s literally no reason not to do that. The game has long since made money and keeping it out of public ownership is now not doing anyone any favors.
Some studios are just intransigent.
As much as I like them I don’t think you can call them a competitor.
I’ve seen games that are available on both platforms that sell hundreds of times more copies on Steam simply because of steam’s reputation.
A competitor actually has to be able to compete.
It doesn’t need to be anything complicated. If you just re-upload the original code to a new location, and then Nintendo has to start the entire process of tracking the uploader down in order to threaten them.
Ironically for a video games company Nintendo don’t really seem to quite understand how the modern world works.
So as far as I can tell the idea here is to just continuously piss off Nintendo forever with a never-ending game of whack-a-mole?
But like a really boring version of it without any kind of gameplay mechanics and it’s just basically life.
The last game came out over a decade ago so the youngest audience would have to be 20 plus. Might as well take the opportunity to make it r-rated.
Well that’s not how the law works, you don’t get to violate it just because you don’t like it.
That’s sovereign citizen BS, and that never ends well for them either.
What indie developer would deliberately sign up with take two?
I do find it interesting though that the finals is another game that basically has not been advertised to anyone, and that has a very strong but small community. So not advertising your game is not automatically a death sentence although it probably doesn’t help.
I have two computers that I attempt to install Windows 11 on just out of curiosity. My old gaming rig which has a motherboard from I would think 2016 (technically the entire computer is from 2010 but other than the case I don’t think any component is that old) can install Windows 11. A laptop I got in 2019 can’t install it. How does that work?
The fact that you think that Peter Molyneux is a good individual to hold up, is really telling. The man hasn’t been behind a successful projects since the dawn of the century.
I have played it and it spends the entire time trying to make me buy virtual ships for real money. And this isn’t microtransactions either, this is substantial quantities of cash.
If it was just a bit of a cash grab but it was otherwise an okay game I guess it would be acceptable. But there’s nothing to the game, all you do is you fly around in your basic ship because you refuse to buy a good one, and shoot pirates. It doesn’t do anything that you can’t do in Elite Dangerous or No Man’s Sky.
At least in the EU there are rules about contracts and how they need to be understandable. Companies are not allowed to just hire a lawyer who’s going to latinize everything simply to make it as impenetrable as possible.
Of course lawyers still use 16 words where one would do but it results in documents that are more rambly than incomprehensible.
I had an argument with someone who kept claiming that it was all okay because it was “in alpha”, all the developers have to do is claim that the game isn’t finished yet and is still in development and then they can sell it for whatever price they want an idiot will buy it and defend it.
Neural networks have been used to play countless games before. It’s probably one of the most studied use cases simply because it is so easy to do.
Play games yes not be the enemy. It just seems like way more work than is necessary and for no really obvious outcome.
You don’t want a neural net for your game AI because it’s behavior is unpredictable and therefore cannot be tested.
All of the issues AI companies have now times by a thousand because now the AI have access to a physical presence in the game world. It would cheat and find ways to know things about the game state that it’s not supposed to know, or it would hide in a corner as far away from the player as possible because it’s parameters is to avoid death, or some other unforeseen function of its instructions.
Haven’t they said 2026 or if I just made that up
I’m still a bit mad about the trains in grand theft auto games. The early ones had trains you could actually properly interact with rather than them just sort of mindlessly going around the map being indestructible juggernauts.
I want to be able to derail and steal it.
There are indie games that support derailing trains, so it ain’t hard
Wouldn’t that end up being hundreds of gigabytes per region file?