The bigger context of that quote is basically that they’re heads down and preparing for crunch. The person who said, “I don’t know if we’re going to make it” also said “but we’re doing everything we can to make it happen” (this is my paraphrase, I don’t know if I got the exact wording)
The bigger, bigger context of the quote is that this game was initially supposed to be released in 2014, and now 2026 is looking unlikely.
And yes, im just talking about squadron 42, the spinoff fps of the even later game that is even farther from release, Star citizen.
The 12 years of release date slippage makes people extra wary about any qualifiers or maybes that the devs add, regardless of context.
Sure, that’s true. I was a year 1 backer, just after the initial Kickstarter ended, so I guess to me that part of the context kind of spoke for itself. Thanks for highlighting it, I honestly do appreciate it.
What is the current state of star citizen anyway?
Un-sarcastic answer, it’s actually in a really good spot. The backend changes they put in over the past year have boosted the per-server player counts like crazy, they churned through most of their ship backlog, and they’ve been running a bunch of story events. Performance is way up, especially for client fps in high-population areas (15 fps this time last year if you were in a crowd, 35+ now).
PCG has been super negative on SC for years. Sometimes very justifiably, but many times not.
Disagree. It is still a buggy mess. Many missing features that they promised. Lots of missing basic features of MMOs like no guild chat, no in game guild rosters, elevators and doors still don’t consistently work, they struggle to connect the game loops, game loops don’t consistently work, etc, etc.
I haven’t had any elevator issues in a while, though I know some people have with the freight elevators. Guild chat isn’t something I care about, since every guild/clan/alliance I’ve been a part of has always used mumble/TS/discord.
It’s not really that buggy now, and I don’t know what you mean by “game loops don’t consistently work”?
Yes
Just 2 years, Turkish!
Star Citizen is going to be the next game with a generational legacy.
After fans will their copies to their children, still waiting for the official release.
I’m sorry, this license is non-transferable. We run a 20% off rebuy special once every fiscal quarter!
its going to be Daikatana II
It’s already a Daikatana and Duke Nukem Forever combined…
Both games released and even the N64 port of Daikatana is more fun on original hardware than Star Citizen ever will be.
I honestly believe SC will also release at some point in somewhat final shape. But that point is still far far away… Until then they’ll be teasing us with more promises and will continue practice of their “development as a service” business.