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Joined 3 年前
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Cake day: 2023年6月9日

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  • Back when this game came out, I had a PC that was just powerful enough to boot it, but not really fast to actually run it. It was agonizing spotting glimpses of this amazing game hidden underneath 640x480 at lowest settings, with textures and lighting glitching out, freezes interrupting gameplay all the time and the frame rate barely staying in the double digit range.

    Two years later, I finally had a computer that was fast enough to run it as intended. It’s one of the first games I played on this machine and even though it was no match for Crysis or even most other AAA titles from this era in terms of graphics (although it still looked pretty good at max settings), the interactivity and immersion of the world easily made up for it and was one of the most impressive gaming experiences I had up until that point.


  • This man is his own worst enemy. He’s one of those CEOs that used to have street cred (being of the core minds behind Unreal and the Unreal engine - in the trenches, not just as a “businessman”), but lost touch many years ago and is doing everything he can to ruin his reputation.

    Instead of enjoying his fame and Unreal/Fortnite fortune, he’s just endlessly whining and bickering. Despite having won the game engine wars against everyone, I don’t think he’ll ever get over the fact that Valve under Gabe Newell’s leadership not only came up with a better and more successful first person shooter franchise, but also a better and more successful digital distribution platform.





  • This reminds me:

    Back in 2003, there was a demo version of the game Chicago 1930 (from Spellbound, better known for much better games like Robin Hood: The Legend of Sherwood and the Desperados series). Its uninstaller not only deleted the files belonging to this demo, but also the content of the entire Program Files directory, which I noticed way too late in the process.










  • It’s a very barebones and buggy game right now. Might want to give it another year or two before buying, since it can’t even hope to compete with “the” life sim at the moment, let alone stand on its own feet. Right now, it’s just a foundation upon which a good game could be built.

    As for the controversy, there isn’t one, of course, apart from manufactured nonsense. The usual “outrage” about the game allowing players to create people that exist in real life, but that conservatives want to kill.