simple@lemm.ee to Games@lemmy.worldEnglish · 6 months agoDoom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom"www.gamesradar.comexternal-linkmessage-square32fedilinkarrow-up1164arrow-down14
arrow-up1160arrow-down1external-linkDoom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom"www.gamesradar.comsimple@lemm.ee to Games@lemmy.worldEnglish · 6 months agomessage-square32fedilink
minus-squareElectricMachman@lemmy.sdf.orglinkfedilinkEnglisharrow-up13arrow-down3·6 months agoDoom II wasn’t boring.
minus-squaregaylord_fartmaster@lemmy.worldlinkfedilinkEnglisharrow-up3·6 months agoIf you could play through all of Doom II using only the super shotgun without constantly running out of ammo you were playing on easy.
minus-squareRob T Firefly@lemmy.worldlinkfedilinkEnglisharrow-up2·edit-26 months ago Doesn't suck - GM
Doom II wasn’t boring.
The Super Shotgun game
If you could play through all of Doom II using only the super shotgun without constantly running out of ammo you were playing on easy.