

I’m guessing it’s for those godforsaken left-handed mousers.


I’m guessing it’s for those godforsaken left-handed mousers.
Looks like you have to compile it yourself for Android now, but there are older builds out there.
Gamepad overhaul sounds like I need to give playing it on my phone another shot. Clunky inventory controls were the only thing stopping me.
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I did this same controller search earlier this year, and I can’t really compare it to any similar controllers because it’s the only one I’ve used, but I ended up going with the Abxylute S9 and I’ve been happy with it. I really wanted usb-c power passthrough and a 3.5mm headphone jack.
It’s probably too big for what you’re considering, but I think they sacrifice too much of what makes it usable and comfortable to go much smaller.


Bitwarden caches your vault to your device, so you don’t actually need a live connection to the server.


From your deck, yes. From the pool, no.


Not having drawer folders was a dealbreaker for me, so that is awesome news. I’ll give it another shot.


RADV has the least issues but I still tend to test AMDVLK (vulkan-headers makes switching drivers per-game easy) for any big performance differences, and it’s typically the first thing I try for crashes now. If you want to use ray tracing at all you should definitely use AMDVLK, it performs way better.


It ranges from significant performance differences between the drivers with specific games to games having rendering issues with specific drivers. A lot of games don’t work at all with the proprietary driver.
My most recent issue was with the Indiana Jones game having horrible traversal stuttering making some areas basically unplayable on RADV, but AMDVLK had no stuttering and better framerate overall.


I’m not using an immutable distro and the issues with the Vulkan drivers have nothing to do with them.


AMD is just simpler because you don’t have to manage the drivers, but it’s really not a big deal. It’s very easily handled.
Honestly this isn’t as true as I was led to believe it was before I switched to AMD. Just like Nvidia has issues between the proprietary driver and nouveau; AMD has its own mix of issues with Vulkan between RADV (mesa), AMDVLK, and AMD’s proprietary driver on a per-game basis at times.
I tried fish before switching to zsh because it has much better compatibility with bash, and I think bash/zsh handles a lot of things like aliases way better. I’m also on CachyOS and the default zsh config with ohmyzsh and powerline10k it comes with is great.


They still all die in the cutscenes though to be fair. In MGS3 especially you tranq the bosses and then they explode right after.


Yeah, with Jeff Goldblum in it. That was my favorite game as a kid and I still have the CD-ROM for it.


A social media campaign by an American is exactly what SKG is…
The EU initiative was chosen specifically because it actually has a chance to get traction there, and the market is large enough that it can’t just be ignored by publishers.


It wouldn’t work in the US because the movement doesn’t have lobbyists, and even if it did they would be massively outspent.


What you’re describing sounds pretty much exactly like how I use Proxmox at this point (everything in LXCs, most just running docker on Alpine) and I’ve been wanting to make the switch to Incus for a while. Did you migrate your LXCs over from Proxmox? I’m a little worried about how painful that process might be.


The first Rising Storm game is the last good game Tripwire made and probably ever will make, and I will die on this hill.
https://github.com/gtxaspec/wz_mini_hacks adds wireguard and other features to a few supported Wyze cameras. I haven’t tried wireguard because mine is on my home network but it works great for streaming rtsp locally.