• mriswith@lemmy.world
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    7 days ago

    The three people were replaced with a guy who used to work at EA. And one of their first announcements was an unprompted “we wont put loot boxes in the game”…

  • TheBeege@lemmy.world
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    4 days ago

    Just gonna copy paste my comment on a related post…

    Similar shit happened when they were PUBG Corporation. Fuck these lying assholes. Player Unknown was a smart, capable dude, and they exiled him to a remote office because he got pissed at the CEO for over-monetizing things in a way that cost them players.

    When they released the battle pass while the game was retail, all of the non-Korean employees nearly revolted. It wasn’t smart, and it was a money grab on the players. When the team lead of market research told the product manager that the feature was a bad idea and would lose them all their Western players, the product manager got him demoted and moved to another team.

    When the numbers didn’t look good, the data analysts were freaking out because they couldn’t deliver bad news up the chain of command, even if it was accurate.

    When they acquired Mad Glory, they promised that the dev team would still be contracted to other game companies to build APIs and tools for them, keeping the game industry tooling ecosystem healthy (think op.gg). When PUBG Corporation acquired them, the company canceled their contract with Bethesda for the API they were in the middle of building and forbade them from working with other companies.

    Fuck Bluehole. Fuck PUBG Corporation. Fuck Krafton. Fuck game studios in Korea. Don’t play Korean games. Kpop and cosmetics and whatever are chill. Don’t play Korean games. Korean game companies are fucking cancer.

    Don’t buy Subnautica 2. The Subnautica franchise died when Krafton became the publisher.

    • vxx@lemmy.world
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      6 days ago

      Kpop is extremely exploitative to the artists, much worse than game development.

      We’re talking physical and sexual abuse levels here.

      Not chill at all.

    • L0rdMathias@sh.itjust.works
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      6 days ago

      Friendly reminder that Korea invented and perfected micro-transactions. MapleStory has done more damage to both worldwide gaming and Korean game devs than anything else could ever hope to.

    • wellheh@lemmy.sdf.org
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      6 days ago

      Probably would not add kpop to the list of chill. That industry is rife with abuse like slave contracts.

    • ZeroOne@lemmy.world
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      5 days ago

      Dude what did Korean devs ever do to you ? You ARE generalizing a bit. What’s next ?

  • Signtist@bookwyr.me
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    7 days ago

    They did all this because they know that the vast majority of the playerbase will never hear about this, and many of those that do will either forget, or simply not care enough to boycott the game. We’re in an age of apathy across the board, with so much bad press that any given scandal just fades into the background noise.

        • Enkrod@feddit.org
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          6 days ago

          Accurate but also not. PewDiePie came out in favour and PirateSoftware lied about it. But I think Thor lying created a huge burst of coverage about how he’s wrong and really created lots of noise about it.

          • AnAverageSnoot@lemmy.ca
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            6 days ago

            Oh I misunderstood the question. I thought they were asking who ironically boosted the petition.

  • merc@sh.itjust.works
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    7 days ago

    Pop it in your calendars? Maybe I’m using calendars wrong, but mine aren’t filled with things I should avoid doing. But, I’m willing to learn. What date should I put “Don’t Buy Subnautica 2” on?

  • Wolf@lemmy.today
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    7 days ago

    I am also boycotting Microsoft and every product from companies owned by them.

    Sure, that doesn’t leave a lot of games I can buy, but hey, Indie games are often the best games. Also I have a backlog so huge there will probably be peace in the middle east before I’m through with it.

    Besides if there is a game I really want to play, I hear there arrrrr still ways to do so without supporting genocide.

    • kingpoiuy@lemmy.world
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      7 days ago

      Linux gaming is really hot right now. Out of my 575 games on steam I can play 568 of them.

      • Wolf@lemmy.today
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        7 days ago

        Ditched Windows permanently 11 months ago for Pop-OS and couldn’t be happier. I’ve been a big Linux fan for years, but would always dual boot for gaming purposes.

        I’m so glad that isn’t necessary any longer. Almost feels cheating, being Microsoft free with Zero downsides and plenty of benefits.

        You may already know, but a lot of times when a game isn’t listed as ‘playable’ it just means that particular game hasn’t been tested yet and will likely still work just fine*, unless it requires kernel level anti cheat ofc

        Just so happens I’m boycotting that as well. If I wanted you to do shady shit to my OS, I’d have stayed on Windows.

        Edit: *Check the games not listed as playable on protondb and see what that says. Since it’s a ‘crowdsourced’ platform, it’s often more up to date than Valve is.

        • thetrekkersparky@startrek.website
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          7 days ago

          I didn’t realize how truely frustrated I was with windows until I switched a few months ago. I realize now that most of my recent windows troubleshooting was trying to make windows stop doing things I didn’t want it to. Now most of my Linux troubleshooting is just learning how to get Linux to do things I actually want it to do, which is actually quite satisfying.

        • Derpgon@programming.dev
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          7 days ago

          Anything works really. Mint, Gentoo, Fedora, Arch all work - usually just need to install Steam and done, possibly install drivers using your package manager if it doesn’t come pre-installed. Hell, you can even do SteamOS or something like Bazzite or Nobara if i remember correctly.

          • Typhoonigator@lemmy.world
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            7 days ago

            I installed Mint recently but a lot of my games don’t show as playable. I’m not as tech-savvy as I was 20 years ago, so I’m not sure what I’m doing wrong. Any advice?

            • Wolf@lemmy.today
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              7 days ago

              A lot of times when a game isn’t listed as ‘playable’ on Steam, it simply means that particular game hasn’t been tested yet, and will probably still work just fine if you actually try and run it. The only real exceptions to that is games that require ‘kernel level anticheat’.

              Edit: Check those games out on protondb and see what that says. Since it’s a ‘crowdsourced’ platform, it’s often more up to date than Valve is.

                • Wolf@lemmy.today
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                  7 days ago

                  Not a problem at all. If you do end up having difficulties you might try a different distro, I’ve heard a few people complaining about Mint lately. In theory though it should work just fine.

                  In my personal experience every game I’ve tried to play works just as well or better than it does on Windows. Cyberpunk 2077, The Witcher 3, Prey, Red Dead Redemption 2, The Outer Worlds, No Mans Sky, Pathfinder Kingmaker, Pillars of Eternity 1 & 2, Divinity Original Sin 2, Skyrim SE, Fallout 4 & 76 etc. Even older games like Baldur’s Gate and the Original Fallout work great* :)

                  Edit: *The GOG versions, which I use the Heroic Games Launcher to play.

            • Jesus_666@lemmy.world
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              7 days ago

              In addition to what Wolf told you, here’s a few little extra tidbits:

              Some games have native Linux versions. If they don’t, you typically play them through Proton, a gaming-ready version of the Wine compatibility layer. Steam directly supports this through compatibility settings (Steam -> Settings -> Compatibility for default settings or Game properties -> Compatibility for per-game settings). Sometimes specific Proton versions will be better for specific games but usually you don’t need to worry about it much.

              Proton is damn good. Expect performance for most games to be within ± 5% of the performance you’d get on Windows. Yes, some games run better on Proton than on native DirectX.

              Valve recently decided to enable Proton by default for games that don’t have a Linux version. You can enable it yourself in the settings if it isn’t enabled yet.

              You can even force games with a native Linux version to use Proton by setting it in the game’s compatibility settings. In that case Steam will download the Windows version.

            • moody@lemmings.world
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              7 days ago

              Steam doesn’t have non-Linux games enabled by default. In the settings, you’ll find a compatibility tab. From there, enable the setting “Enable Steam Play for all other titles”

              That’s what lets it use Proton for everything by default.

          • aeiou_ckr@lemmy.world
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            7 days ago

            SteamOS isn’t out for download if I remember correctly but you are correct about Bazzite and Novato being similar and great gaming specific distros.

              • Wolf@lemmy.today
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                7 days ago

                Those instructions are about how to reinstall SteamOS on your deck. A little further down the page it talks about how to install on other handheld PC’s like the Legion Go and ROG Ally.

                Currently, expanded support includes devices with AMD hardware and an NVME drive, targeted toward handheld devices. Please note, support for all devices that is not officially ‘Powered by SteamOS’ is not final (currently anything that is not a Steam Deck or Legion Go S)

                While you technically can download it and people have been able to install it on their PC’s, Valve doesn’t recommend doing so.

                They probably will (hopefully) have a version targeted toward PC’s in the future, but it’s not there yet.

                If you want a SteamOS style experience on desktop you would be better off using Bazzite since that is what it’s designed for.

                You are correct that it is possible to do, but it’s not recommended.

        • justlemmyin@lemmy.world
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          7 days ago

          For gaming, try bazzite, cachyOS, or nobara. Mint is also good, but might not have latest and greatest drivers or kernel etc, even then it is very popular. I switched to mint and then to nobara early last year and love it. I tested a few on VMware in windows before taking the leap. 3 months ago I wiped my windows partition coz I hadn’t used it in yonks. Good luck!

        • chaogomu@lemmy.world
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          7 days ago

          Almost any is fine, but if you want a distro optimized for gaming, Garuda has been treating me quite well.

          • Jesus_666@lemmy.world
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            7 days ago

            Seconded, with caveats. Garuda is basically a gaming-ready Arch with a few of the rough edges filed off (and a 1337 G4M3R desktop theme preinstalled). I quite like their convenience stuff but in the end it’s still Arch.

            Pros: It’s easy to set up and conveniently comes with everything you need to start gaming. It defaults to the KDE desktop, which will feel fairly familiar to Windows expats. It allows you to do whatever you want to do, in true Linux fashion. Cons: It’s still Arch-based so you will be living at the bleeding edge. A certain amount of occasional instability is to be expected. The default theme might put you off if you’re not into the whole gamer aesthetic but it’s easy to change.

            I also see people recommending Bazzite and similar immutable distros and honestly, I can see the appeal. They’re harder to break and Discover (or whichever Flathub frontend you use) is very welcoming and convenient for managing your installed apps.

            Pros: You’re less involved with the OS’s technical underpinnings than with an Arch-based distro. Immutables are designed to be robust. The Flatpak-centric workflow feels slicker than a traditional package manager. Cons: The design restricts your freedom to a certain degree. Flatpak has a few caveats compared to native software packages.

            In the end I’d say that Garuda is great if you’re interested in learning more about how Linux works and want to be able to tinker with the system. There’s a ton of resources on technical stuff in Arch and all of them apply to Garuda as well. On the other hand, an immutable like Bazzite is great if you’Re not interested in Linux internals and just want something that works and is hard to break.

    • vivalapivo@lemmy.today
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      7 days ago

      I find it really hard to boycott Microsoft today. Yeah, fuck windows, office, Xbox. But there’s GitHub and Azure which you just ignore walking the internet

      • Wolf@lemmy.today
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        7 days ago

        Yeah, GitHub really hurts. Hopefully people will start to use SourceForge and similar alternatives once they realize that Microsoft isn’t just trying to monopolize Operating Systems and Gaming Studios, but the whole damn Internet as well.

        • NuclearDolphin@lemmy.ml
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          7 days ago

          SourceForge sucks ass. I’ll use pen and paper to manage my repos before SourceForge.

          Forgejo is the best git forge hands down. It’s FOSS, snappy & clean web interface, much lighter than Gitlab to self-host, integrates with a bunch of CI platforms, and instance federation is in the works. It’s like GitHub, but better in pretty much every way.

          The most popular instance is Codeberg

          • Wolf@lemmy.today
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            7 days ago

            Cool, I’ll check it out. I’m not a dev so I mainly use GitHub to download and install other peoples work. It’s nice to know that there is a decent alternative for people who need it.

            • NuclearDolphin@lemmy.ml
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              6 days ago

              Not only is it FOSS, but the experience is legitimately better than GitHub.

              Also has a super fast & good repo migration & sync system. You can still keep the GitHub repo around for the network effect while porting over issues & PRs.

              Forgejo Actions is maybe the only thing worse, but that’s because it isnt one-to-one with the whole GHA ecosystem, even if most GitHub Actions work out the box with no changes.

              I’m not a dev so I mainly use GitHub to download and install other peoples work.

              You’re gonna start seeing more of these pointing to codeberg.org in the near future. I have been seeing a ton of important projects move there or their own Forgejo instance. Once federation hits, I imagine a massive proportion of projects are gonna jump ship.

  • LifeCoffeeGaming@lemmy.world
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    6 days ago

    Now this has been rather disproved, do we think we could retract the post? It’s probably done harm already but we can at least acknowledge it’s no longer accurate.

  • Vintor@retrolemmy.com
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    7 days ago

    More importantly in the short run, remove it from your wishlists so that Krafton can see your choice! At the moment, they are super proud of the game being the most wishlisted on Steam.

    • abigscaryhobo@lemmy.world
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      7 days ago

      It sucks that this is going around too. Because no matter what the “right” choice is the devs are still gonna have to see what should have just been their fun project get thrown around in gaming politic hell

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      7 days ago

      Everyone seems to be more interested in the latest techbro feud so I wanted to highlight what he said about Unknown Worlds staff not being given specifics on what their compensation will be. The statement was quite nebulous on that.

      Gods, I hate this culture. Make concrete, public promises to your staff to follow through on your acquisition deal? Nah, can’t have that. Open yourself up to liability by throwing the former execs under the bus, in detail? No problem!

    • buttnugget@lemmy.world
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      7 days ago

      I’m sure there’s some truth in there, but it is hard to believe it entirely. This is what you get for unnecessarily selling your company.

  • Swordgeek@lemmy.ca
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    7 days ago

    Oooh, there’s a lawsuit waiting to happen.

    $250M PLUS legal costs PLUS $250M in punitive fees. That should hurt them a bit.

    • MJKee9@lemmy.world
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      7 days ago

      You can’t typically get punitive damages for contract disputes. Also, there is a very real possibility that the contract hasn’t been breached by the new owners’ actions. It sounds like they used their superior bargaining power to put a lot of questionable yet enforceable provisions in the contract.

      • thann@lemmy.dbzer0.com
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        7 days ago

        Ive heard of it once where the defendant litterally wrote a book on how to use overseas buisness to pull off scams like the one he was being accused of

      • Swordgeek@lemmy.ca
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        7 days ago

        Punitive damages can be awarded for bad-faith bargaining, which definitely seems to be the case here.

        It’s a stretch perhaps, but that’s what I think would be reasonable.

        • MJKee9@lemmy.world
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          7 days ago

          Typically, conduct would have to rise to the level of fraud to justify punitives in a contract based dispute. That’s a very high hurdle in most jurisdictions. Also, at that point the conduct complained of would likely be based in tort, not contract.

    • Wolf@lemmy.today
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      7 days ago

      You Don’t Need a F-ing Publisher*

      *unless you do.

      It would just require smaller teams making lower budget games that are more focused on Art than sales, which I would be really happy about honestly. Too many people are in this industry solely to rake in the big bucks.

        • Wolf@lemmy.today
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          7 days ago

          If you are going to compete with AAA games it’s going to require a big budget, which not all Devs have access to.

          A high quality AA game would probably do great, but would be unlikely to outsell a AAA with hundreds of millions of dollars for budget.

          Obsidian made a fantastic game with Pillars of Eternity 2: Deadfire but it was considered a ‘failure’ sales wise (at least at launch), despite being well received.

          Obsidian sold to Micro$oft despite making very high quality games and their crowdfunding campaigns consistently earning more money than they were asking for. The stated reason was they found it hard to keep their employees paid consistently and they didn’t want to lay people off. Also that they thought they could do just as good as other big players in the industry if they had access to larger budgets.

          I think it was a bad move. They managed to survive the massive round of 9,000 jobs cuts to Microsoft’s gaming division (this time), but you just know that Microsoft would cut them in a heartbeat if they thought it would save them a dime in the future. That being said I think it’s understandable to want to see your employees paid, and it’s just a sad fact that AAA games require huge budgets nowadays, so I can kind of understand why they sold, even if I don’t agree with it.

          • Muad'dib@sopuli.xyz
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            6 days ago

            I’m still waiting for Obsidian to finish writing the second half of Tyranny and I won’t be buying another of their games until they do.

        • sugar_in_your_tea@sh.itjust.works
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          7 days ago

          Source?

          Pretty much every popular indie game has a publisher. Publishers are great because they provide relatively low cost marketing, the trick is to be careful when signing a contract that you don’t sign away too much while still getting value from them.

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      It’s not so black and white, Clair Obscur : Expédition 33 has that level of quality and polish because the team behind it was able to find a publisher to finance it. Everything has nuance, we got shafted on subnautica 2 but we had other great games, some self published, some not

  • kieron115@startrek.website
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    6 days ago

    Subnautica is one of those games that’s incredible hard to recreate. Once they started trying to explain every little thing about the aliens I completely lost interest. You may be able to bottle lightning, but you certainly can’t do it twice.

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    7 days ago

    You should get a publisher if:

    You want to make one game then get fired

    You want your work to be bastardized by the publisher in the future

    You want countless hours of overtime/crunch and no compensation

    You want to be another disposable cog in the machine

    If that doesn’t sound like something you want, self-publish.