

there’s regular and then there’s LTS releases for a reason
[He/Him, Nosist, Touch typist, Enthusiast, Superuser impostorist, keen-eyed humorist, endeavourOS shillist, kotlin useist, wonderful bastard, professinal pedant miser]
Stuped person says stuped things, people boom
I have trouble with using tone in my words but not interpreting tone from others’ words. Weird, isn’t it?
Formerly on kbin.social and dbzer0


there’s regular and then there’s LTS releases for a reason


One of the patches is to prevent the sudo password from being leaked in case of a timeout or sudo being killed. Another patch is to use enum for the feedback parameter. Another patch to ensure feedback is always erased before exiting the read unbuffered code. Another change is also made to not treat backspace as a password character when the password is empty.


(The conversation continues… in https://kbin.melroy.org/m/[email protected]/t/1284060/Nintendo-s-Creature-Capture-Patent-Dealt-Blow-Amid-Palworld-Lawsuit/comment/9813866#entry-comment-9813866 !)


As part of their ongoing lawsuit, Nintendo is claiming PalWorld has violated those… now invalid patents, so Nintendo’s overall case against PalWorld is now significantly more weak.
That directly contradicts your quote:
Since the application isn’t cited in the Palworld patent lawsuit directly, its rejection won’t have a direct impact on the ongoing case. However, as explained by Games Fray’s analyst Florian Mueller, the newly rejected application is a “key building block” in Nintendo’s strategy to capture a wide range of creature-capture system implementations. It is the child of patent JP7493117 and the parent of JP7545191, both of which are cited in Nintendo’s complaint.
IANAL, but IIRC atl in US law “child patent” just means it adds new claims to the parent patents’ technology, so this just invalidates the parts that Nintendo did not use in its lawsuit.


You’re right.
In Western regions (North America and Europe) around 2009, the video game industry saw the success of Zynga and other large publishers of social-network games that offered the games for free on sites like Facebook but included microtransactions to accelerate one’s progress in the game, providing that publishers could depend on revenue from post-sale transactions rather than initial sale.[23] One of the first games to introduce loot box-like mechanics was FIFA 09, made by Electronic Arts (EA), in March 2009 which allowed players to create a team of association football players from in-game card packs they opened using in-game currency earned through regular playing of the game or via microtransactions.[26] Another early game with loot box mechanics was Team Fortress 2 in September 2010, when Valve added the ability to earn random “crates” to be opened with purchased keys.[13] Valve’s Robin Walker stated that the intent was to create “network effects” that would draw more players to the game, so that there would be more players to obtain revenue from the keys to unlock crates.[23] Valve later transitioned to a free-to-play model, reporting an increase in player count of over 12 times after the transition,[25] and hired Yanis Varoufakis to research virtual economies.[27] Over the next few years many MMOs and multiplayer online battle arena games (MOBAs) also transitioned to a free-to-play business model to help grow out their player base, many adding loot-box monetisation in the process,[25][28] with the first two being both Star Trek Online[29] and The Lord of the Rings Online[citation needed] in December 2011.


I think it’s more bad because they were the first one to introduce all those predatory mechanics


There’s some good bits about Belarus.


In the memo, ahead of the campaign’s launch, executives grappled with whether to include public disclosures about “secondary” use – water used in generating the electricity to power its datacentres.
They warned that full transparency was “a one-way door” and advised keeping AWS’s projections confidential, even as they feared that their advice could invite accusations of a cover-up. “Amazon hides its water consumption” was one negative headline the authors anticipated.
Callaghan said efficiency savings have already been achieved and pointed out that other companies also don’t count secondary water use.
Scientists balked at the selective disclosure and the choice not to include secondary use of water in the total.
indeed, katakana. the actual website name is “マリウス”, which I’m guessing means “Marius”.
(there’s also Ladybird but Servo is more exciting as the Rust one that used to be supported by Mozilla and now by the Linux Foundation)


omnixy, a NixOS fork of omarchy (which aims to serve the best defaults) that isn’t maintained by a fascist
I think the main thing is touchscreens


Haunting Ground


Kingdom Hearts


No Final Fantasy because I’m not even sure where to start!
Final Fantasy is somewhat of an anthology: each major installment (just “Final Fantasy” plus a roman numeral, nothing else) takes place in an entirely different world and thus includes its own tutorial. You don’t need to know anything before going into one of them. You can start anywhere, like Final Fantasy X, which was one of the most acclaimed FF releases and happened to be on the PS2.


(for package management, not weird concerns like “they’re adding an entire http library to audacity for this so they must be in the process of using it for something else”)


telemetry and a reverted privacy policy change that lost some goodwill, but i agree


…through what i mentioned. audacity for now!!
i do use arch
is April 2024 software that old?
Could we talk about Unity? I’d wager that these bugs wouldn’t have been found by 2027 if Ubuntu hadn’t adopted sudo-rs. And I’d say “look at where Unity is right now” if they hadn’t switched to GNOME Shell.