Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!

Zelda: Breath of the Wild - Not a bad game per se, but I don’t get the hype behind it. Sure the dungeons are fun but the world is so lifeless, the story non existent, the combat pretty shallow, the tower climbing is very much like FarCry but for some reasons it’s okay here while Ubisoft gets the blame…like I said I dont get why the game is so beloved. Never finished it after the 20 hour mark and probably never will.

Red Dead Redemption 2 - Just like Zelda not a bad game, but imho highly overrated. Graphics and and atmosphere are amazing but the controls are clunky and overloaded, nearly everybody is an unlikable douchebag who I would love to shoot myself at the first opportunity (maybe except Jack and Abigail) but I have to root and care for them. The game is just so long and feels very stretched, you already know that you won’t get Dutch because it’s a prequel and for an open world game you often get handholded in your weapon selection or things you can do because you have to wait for them to be unlocked by the game. I’m now nearly done with the game, playing the epilogue at the moment and I would say the last chapters are more entertaining than the rest of the game, but I still can’t understand why this game was on so many game of the year lists and I really wanted to put the controller down a dozen times.

So there they are, two highly controversial oppinions by me and now I’m really curios what your takes are and how highly I get downvoted into oblivion 😂

  • goombakid@lemmy.world
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    10 months ago

    Ocarina of Time. It’s one of the few Zelda games that I just didn’t enjoy. I’ve had a lot more fun playing Twilight Princess and Wind Waker more than Ocarina. I’d play Adventure of Link more than Ocarina.

    Skyrim. Mostly all the RPGs like that. Never understood the hype. I did try to like it, but it wasn’t fun for me at all.

  • kromem@lemmy.world
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    10 months ago

    Sports games.

    I know people who like them exist given the sales. But not only do I not play or like sports games - no one that plays games in my social circle does either.

    It’s like the Venn diagram for people who play RPGs and those who play sports games is just two circles.

  • refreeze@lemmy.world
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    10 months ago

    Grand Theft Auto.

    All of them, but especially V. I have tried a few times to play them but never get more than a few missions in before losing interest in the story. I think I have to like or identify with a protagonist to enjoy a game, and most GTA characters are pretty unlikable.

  • prunerye@slrpnk.net
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    10 months ago

    Minecraft. It desperately needs some QoL improvements for it to be anything but tedious.

    • simple@lemm.ee
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      10 months ago

      That’s what mods are for, most of the game’s popularity is built around the community and not the vanilla game itself

  • tcrpz@programming.dev
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    10 months ago

    Outer Wilds. I think it’s a fine game with a pretty cool gimmick (time loop) and a neat story. The gameplay itself isn’t that fun. I think what ultimately ruined it for me was the online discourse about the game; every time it gets mentioned, hundreds of people flock to the comments to extol the philosophical storyline, and throw around hyperbolic descriptions like “life-changing”. Again, the story is pretty neat, but I was left underwhelmed after having been built up by fans of the game.

    • breckenedge@lemmy.world
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      10 months ago

      I also gave Outer Wilds a try and don’t think it stood up to the hype. Got through probably 95% of the story and then gave up on it, there were two “puzzles” that I just couldn’t figure out. Ended up reading a walkthrough and was not sad at all that I put it down.

    • Frogster8@lemmy.world
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      10 months ago

      I audibly gasped at seeing this, I think it’s the best game I’ve ever played, I really do

  • CH3DD4R_G0B-L1N@sh.itjust.works
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    10 months ago

    Deep Rock Galactic.

    Yeah I said it.

    I wanted to like it, but the gun play was underwhelming and gameplay kind of boring.

    Worst of all was the progression. Upgrades were tiered in ways that made 1 a clear best choice. Perks were uninteresting passives or actives with bizarre activation requirements. No way to upgrade flares or pickaxes. And I’m not a guy that cares about cosmetics, so it just didn’t work for me.

    I’m happy for everyone else that got a GOAT experience though.

    • GiuseppeAndTheYeti@midwest.social
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      10 months ago

      Pokemon is about the universe it was created in. It was the perfect on the go game when we were children and it even had a great anime to go with it. When you were home, you watched Ash and Pikachu take on the world of pokemon. Everything looked so vibrant and cool. Then when it was time for you to go with your parents to a house party, you could play Pokemon on your Gameboy.

      It’s just a nostalgia franchise now, but that’s okay. Most people are unhappy with how Game Freak is handling the role of building these games, but maybe one day they’ll make a turn.

  • the post of tom joad@sh.itjust.works
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    10 months ago

    I hate all online competitive games. Yup, all of em. I can’t relax! I can’t learn at my own pace! I can’t explore! The challenge is unknown! I don’t want to get better than strangers, i don’t care about them!

    i like beating systems not people. Watching my BIL play CoD and that car soccer game, I’ve seen and heard some nasty shit. I guess it’s not unusual that people get competitive (ive seen people lose their composure over drunken kickball, i get its not just online) but considering how toxic people can be i just don’t get why people would invite that into their house.

    Maybe im just not competitive. Yo, any ranked or generally competitive players, what makes you come back?

    • Duamerthrax@lemmy.world
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      10 months ago

      I miss server browsers and community servers. Just people playing casually and the teams could shuffle every round. It was competitive, but not sweaty plam bs and being too toxic would get you banned.

  • Krudler@lemmy.world
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    10 months ago

    Sonic games, I’m referring specifically to the first one and that era.

    My friend and I rented a Genesis I believe it was, specifically to play this, we thought the graphics were awesome, the speed was amazing, the t3ch show off was cool, the game had novelty.

    But really from a gameplay perspective, I simply do not understand what people like about it.

    The whole thing was just run as fast as you can down this path, you have no idea what’s coming up. There will be multiple opportunities to take different paths but you don’t really have time to make a judgment call, so you flail at the controller and end up hitting a hazard. You start the level over and over and over again and you repeat it until you understand which way to go and then you complete the level.

    Now you’ve run into every single gotcha and you figured out some optimal routes, now you can play it all without dying a lot.

    Why would anybody want this?

    • BlueGlasses@lemmy.world
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      10 months ago

      That is part of why people like sonic games i think. Replaying a level over and over again to get the fastest possible route to complete the level (usually the top path, which is also the hardest as it’s easy to fall down to the bottom). It should also be noted that the games don’t like the players holding right all the time and will punish the players if they didn’t react in time.

      This is not simple platforming, the classic games are a little… different? Idk the word for it, but compare sonic and tbe other platformers like mario, it is extremely different, which is why not a lot of people “get” sonic. I’ve had some people looking over my shoulders when i play a sonic game and was told “i don’t get sonic” which, all things considered, is understandable.

  • Rhynoplaz@lemmy.world
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    10 months ago

    Elden Ring for me. The kids have all played the shit out of it and killed literally everything in the game. I hopped on for about two hours, wandered around aimlessly, died a few times, avoided everything to prevent dying, died a few more times and decided I never needed to do that again.

    • Rai@lemmy.dbzer0.com
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      10 months ago

      Same exact experience. Then someone from Reddit messaged me some non spoiler wary game tips and I went back in and played 130 hours. It was my first souls game since PS3 Demon’s Souls. I ended up loving it. But I fucking hated it at first, and I don’t blame anyone for being turned off.

    • the post of tom joad@sh.itjust.works
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      10 months ago

      Elden ring is the hardest of the soulslikes imo. A company that treasures not telling you shit and loves to kill you for mistakes also giving you too much freedom to make them imo.

      Not really a critique on it, just ruminating on why i think it’s the toughest one of the souls games I’ve played.

      • GiantRobotTRex@lemmy.sdf.org
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        10 months ago

        I found it to be the easiest. If you’re having trouble with a boss, you can just go somewhere else and level up or upgrade your weapon before coming back. Unless you’re at the very end and explored nearly everything, there should be plenty of other bosses you could be fighting instead. Other soulslike games tend not to have as many options and I would often end up stuck on a particular boss that I had to best because there were no other areas available.

        Also spirit ashes. I know a lot of people refuse to use them, but if the game gives you something that makes the game easier and you choose not to use it then that’s on you.

        • the post of tom joad@sh.itjust.works
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          10 months ago

          It’s funny cuz you think it’s easy and i think it’s hard for the same reason haha. Dark souls games being what they are, I could never decide if i should move on or keep trying to git gud. A few times i gave up on a challenge only to find another challenge just as difficult, causing me to wonder if i could have given up on that first challenge, etc.

          The comparitive lack of options in DS1 for example made it easier for me to decide how to move forward.

          Anyway, just two ways of looking at the same thing. :D