Growing up when I was gaming in the 90s and on, I knew of the stigma of cheating in video games. You were seen as stupid, someone incapable of completing challenges on your own. You were seen as lowly, someone who can never go through life without cheating. Like, it was a pretty big deal as I grew up, hearing all of this for years on end.
I’ve been able to beat games without cheating, of course. But during my late teens and early adulthood, I just tried going past the stigma. Cheating in video games don’t necessarily reflect how you handle life and don’t translate. I’ve found it quite fun to cheat in video games. Probably not in multiplayer and especially on the receiving end.
I even use cheats just to beat games anymore, who the hell cares. People only care if you want to make a big deal about it, by showing it to everyone and boast how you’ve beaten a game in record times. I’ve tried beating some games head on without cheats but there just comes a point where you ask yourself if it is fun dying a hundred times at some part of a game. I don’t think so, personally.
So yeah, I don’t have the stigma anymore. I kinda like how gamers today only care about cheating if it was done in multiplayer or if you’re trying to beat a speedrunning record or some score record. Fun is meant to be how you find it.


You rocked Contra without the Konami code?
Playthrough or it didn’t happen.
Dude, the 90’s was mostly couch co-op. I don’t believe this post.
Even on my third play through of Fallout 1, my friends knew I was cheating, but I was doing so as I wanted to know every quest.
PVP cheating is shit, but there was barely PVP in the 90’s.
Sorry, but as a 90’s kid, nobody was talking any shit unless they were being a braggart about beating something like Contra or Gradius III using the Konami code.
And being cheap in Street Fighter II only led to combo systems that you see in every fighting game today.
So what examples are you actually giving with “cheating” in the 90’s?