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If we say we don’t like and it looks hideous, what exactly are we wrong about? “Actually you really love it!” Fuck off, you can’t force us to like your slop no matter how much you try to shove it down our throats.
Yeah that, other DLSS version was used to boost framerate. If people want pixel clarity for flex they’d run at 4k native. If this is mainly for altering visual, might as well market this as a separate product, like their corporate version of ReShade or something.
In fact, I vaguely remember they have something like that already. Around Battlefield V (2018) release I remember Nvidia had a tool to alter the games rendering settings deeper than the game itself allows, like lowering the LOD way lower in quality making it easier to see enemies, etc. DLSS5 could’ve been part of this thing.
I agree with you, this is an AI slop filter, but the main critique I’ve seen was about it changing the piece of art to something the artist didn’t intend (kind of the second half of your reply), that’s why I said he argues against a straw man.
If we say we don’t like and it looks hideous, what exactly are we wrong about? “Actually you really love it!” Fuck off, you can’t force us to like your slop no matter how much you try to shove it down our throats.
You’ll need two 5090 cards anyway.
Cant even afford one haha my trusty 2070 super still works great for my needs.
I wonder how much power two 5090s would draw?🤔
Energy bill through the roof I guess.
My desktop with a 3080 draws more than my homelab R740s even the one with a Quadro. Two 5090s would probably use more than the whole rack.
Yeah that, other DLSS version was used to boost framerate. If people want pixel clarity for flex they’d run at 4k native. If this is mainly for altering visual, might as well market this as a separate product, like their corporate version of ReShade or something.
In fact, I vaguely remember they have something like that already. Around Battlefield V (2018) release I remember Nvidia had a tool to alter the games rendering settings deeper than the game itself allows, like lowering the LOD way lower in quality making it easier to see enemies, etc. DLSS5 could’ve been part of this thing.
I’m actually happy I can’t afford this bullshit.
I think the straw man claim was that it’s AI slop, and Huang said we’re wring, because AI is deeply integrated into the rendering pipeline.
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I agree with you, this is an AI slop filter, but the main critique I’ve seen was about it changing the piece of art to something the artist didn’t intend (kind of the second half of your reply), that’s why I said he argues against a straw man.
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All good, my reply was a bit ambiguous in that concern.
I agree, calling that feature “not AI slop” can only be explained by the fact that he’s the CEO and has to sell that garbage.