• officermike@lemmy.world
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    19 hours ago

    And it might be the only game where I have ever enjoyed proximity chat

    Did we play the same Battlebit? I don’t remember much positivity coming out of proximity voice chat. Every match started with a flood of VOIP spam of screaming and loud, shitty music. It seems without fail, I’d spend the first 15 seconds of every match muting everyone that appeared in comms. At least the devs made that super easy.

    Battlebit filled the hole I needed it to while I avoided BF2042; quite fun, but the population died off and it started feeling stale.

    I might look into the update when it hits, but with a worth-playing new-release Battlefield, I’ll probably just stick to Battlefield.

    • domdanial@reddthat.com
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      16 hours ago

      Yeah the spaming at the start of the match is fairly common, but you just press f1-3 to mute the current people yelling and boom, never have to listen to them again. For the rest of the match at least.

    • NuXCOM_90Percent@lemmy.zip
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      19 hours ago

      Been a bit. Maybe I turned off overall comms but left proximity voice on? That sounds like something I would do?

      But I dunno. Put in apparently 30 hours. There were definitely people playing music and chewing loudly but I more noticed it when they were giving their squads away and letting me get my ambush on. Aside from that it was just fun stuff like people going full Peewee Herman after getting shot or talking about spam musubi while the world around us was exploding before the enemy push.

      • Suck_on_my_Presence@lemmy.world
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        14 hours ago

        I’ve had full servers of people just meowing, which was fantastic, or RPing when shot and going down. “Help me sarge! Gah. It-it hurts!”

        • FauxLiving@lemmy.world
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          10 hours ago

          RPing when shot and going down. “Help me sarge! Gah. It-it hurts!”

          The chopper pilots that spent the entire match ferrying people from base to the front while blasting the weirdest song mix you’ve ever heard.