Silverchase@sh.itjust.works to Games@lemmy.worldEnglish · 2 days agoSteam Next Fest is back for October 2025. What good demos have you found?store.steampowered.comexternal-linkmessage-square33fedilinkarrow-up188arrow-down10file-textcross-posted to: [email protected][email protected][email protected]
arrow-up188arrow-down1external-linkSteam Next Fest is back for October 2025. What good demos have you found?store.steampowered.comSilverchase@sh.itjust.works to Games@lemmy.worldEnglish · 2 days agomessage-square33fedilinkfile-textcross-posted to: [email protected][email protected][email protected]
minus-squareqarbone@lemmy.worldlinkfedilinkEnglisharrow-up2·1 day agoMaybe I’m suddenly shite at games but parrying feels like happenstance rather than a technique. The block windup is too long for me to react to the quick strike they throw out. It feels like Skyrim combat, from a “battle flow” standpoint.
minus-squareVoroxpete@sh.itjust.workslinkfedilinkEnglisharrow-up2·1 day agoYeah, parrying needs serious work. I don’t think I’ve been able to make it happen even once.
minus-squareAlcyonaria@piefed.worldlinkfedilinkEnglisharrow-up1·14 hours agoYou have to do it super early, the timing number is weird
Maybe I’m suddenly shite at games but parrying feels like happenstance rather than a technique. The block windup is too long for me to react to the quick strike they throw out. It feels like Skyrim combat, from a “battle flow” standpoint.
Yeah, parrying needs serious work. I don’t think I’ve been able to make it happen even once.
You have to do it super early, the timing number is weird