It was clear something wasn't right when IO Interactive originally released the PC specifications for the upcoming 007 First Light, and now they've been sorted.
The system needs that. Its system requirements, not game requirements.
You are just making stuff up, how much the game actually uses is completely irrelevant. If you want to have a thousand apps open, of course you need more ram. This needs to be explained?
Are you trolling? Yes exactly, they are system requirements, we are all on the same page. That’s why we are wondering what are the actual game requirements.
You understand it’s a complex interaction between the entire system yeah? That’s not something that they can tell you.
If anyone’s trolling, it’s you trying to make up a new definition and being mad it’s not being done. When it’s just not possible, at all.
And the other user, wasn’t talking about what you’re bloviating about. So trying to drag them into this is just foolish.
Edit. If they say 12gb and you have 16gb system, but bogged down with other stuff, they are going to get sued for false advertisement. Because that’s not how any of this works. At all. Because your system has more than 12. It should work.
And if they say 16GB and my system is bogged down with other stuff, they are not going to “get sued” when the game doesn’t run? That argument makes no sense. How much anti-suing buffer are they leaving in your opinion? Should they say 32GB just to be safe in case you run 20GB of Chrome tabs?
Why would they tell us, nobody does that and it depends on your system so it’s not possible for them to provide a concrete value that would apply to everyone. Which makes it an interesting thing to wonder about.
Edit: Actually looking at a few random games on Steam it’s absolutely done, games list requirements of 2GB RAM, of 6GB, of 512MB of RAM. Obviously the devs don’t mean that’s your total system RAM, but how much RAM the game needs. So it’s definitely done.
The system needs that. Its system requirements, not game requirements.
You are just making stuff up, how much the game actually uses is completely irrelevant. If you want to have a thousand apps open, of course you need more ram. This needs to be explained?
Are you trolling? Yes exactly, they are system requirements, we are all on the same page. That’s why we are wondering what are the actual game requirements.
You understand it’s a complex interaction between the entire system yeah? That’s not something that they can tell you.
If anyone’s trolling, it’s you trying to make up a new definition and being mad it’s not being done. When it’s just not possible, at all.
And the other user, wasn’t talking about what you’re bloviating about. So trying to drag them into this is just foolish.
Edit. If they say 12gb and you have 16gb system, but bogged down with other stuff, they are going to get sued for false advertisement. Because that’s not how any of this works. At all. Because your system has more than 12. It should work.
And if they say 16GB and my system is bogged down with other stuff, they are not going to “get sued” when the game doesn’t run? That argument makes no sense. How much anti-suing buffer are they leaving in your opinion? Should they say 32GB just to be safe in case you run 20GB of Chrome tabs?
Why would they tell us, nobody does that and it depends on your system so it’s not possible for them to provide a concrete value that would apply to everyone. Which makes it an interesting thing to wonder about.
Edit: Actually looking at a few random games on Steam it’s absolutely done, games list requirements of 2GB RAM, of 6GB, of 512MB of RAM. Obviously the devs don’t mean that’s your total system RAM, but how much RAM the game needs. So it’s definitely done.