alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 7 hours agoI fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised gamewww.pcgamer.comexternal-linkmessage-square27fedilinkarrow-up189arrow-down10
arrow-up189arrow-down1external-linkI fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised gamewww.pcgamer.comalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 7 hours agomessage-square27fedilink
minus-squareCoelacanth@feddit.nulinkfedilinkarrow-up48·7 hours ago250GB install sizes plus an additional 100GB shader caches. This is what the future looks like, buckle up.
minus-squareJrockwar@feddit.uklinkfedilinkarrow-up51·edit-26 hours agoFor a cartoon game. With the aesthetics they have, this could have been playable on the steam deck without anybody noticing the difference in graphics. Why do they need 2-billion-polygon rocks only to flatten them all out and make it look like a cardboard cutout? It’s ridiculous.
minus-squareThe Quuuuuill@slrpnk.netlinkfedilinkEnglisharrow-up17·6 hours agomanagers have insane priorities
minus-squareMangoPenguin@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up9·5 hours agoIt could have looked like BL2 with a few upgrades and more physics and that would have been fine.
minus-squareSmoochyPit@lemmy.calinkfedilinkarrow-up1·2 hours agoBL2 even had some PhysX simulations when using an Nvidia card for particles and effects, so between those and running at higher internal resolutions and framerates, it’s already better than the new one in some areas.
minus-squaresnooggums@piefed.worldlinkfedilinkEnglisharrow-up19·6 hours agoNah, this is just one horribly unoptimized game.
minus-squareltxrtquq@lemmy.mllinkfedilinkarrow-up7·5 hours ago SYSTEM REQUIREMENTS MINIMUM: Requires a 64-bit processor and operating system OS: Windows 10 / Windows 11 Processor: Intel Core i7-9700 / AMD Ryzen 7 2700X Memory: 16 GB RAM Graphics: NVIDIA GeForce RTX 2070 / AMD Radeon RX 5700 XT / Intel Arc A580 Storage: 100 GB available space Additional Notes: Requires a 64-bit processor and operating system. Requires 8 CPU Cores for processor. Requires 8 GB VRAM for graphics. SSD storage required
minus-squareOxysis/Oxy@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up3·3 hours agoHoly shit a 2070 for minimum specs!!!
minus-squareOxysis/Oxy@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up1·3 hours agoGame doesn’t look good enough to justify a 20 series card, probably has mandatory raytracing but holy fuck that’s bad
250GB install sizes plus an additional 100GB shader caches. This is what the future looks like, buckle up.
For a cartoon game.
With the aesthetics they have, this could have been playable on the steam deck without anybody noticing the difference in graphics.
Why do they need 2-billion-polygon rocks only to flatten them all out and make it look like a cardboard cutout? It’s ridiculous.
managers have insane priorities
It could have looked like BL2 with a few upgrades and more physics and that would have been fine.
BL2 even had some PhysX simulations when using an Nvidia card for particles and effects, so between those and running at higher internal resolutions and framerates, it’s already better than the new one in some areas.
Nah, this is just one horribly unoptimized game.
250GBs? Cries in DSL
Holy shit a 2070 for minimum specs!!!
Game doesn’t look good enough to justify a 20 series card, probably has mandatory raytracing but holy fuck that’s bad