Not set in a fantasy world and was not expansive science fiction
Uh… I mean, it kinda is. The world of the game itself is pretty wild. Monsters of a kind exist, and there is some sort of fog between the continents that csn literally make you stop existing without sci-fi tech to protect you. And it’s growing.
Actually talking to the corpo lady on the boat, doing the church quests, as well as having a high Encyclopedia skill gives you tons of exposition about the world itself, and it is gnarly.
They aren’t continents; calling them continents implies a planet, but the planet is long gone, broken apart into isolas (containing both land, including full continents, and sea) floating in the Pale, which is very much not fog.
The Pale isn’t… anything, really. A literal lack of being. Not matter, or energy, but space-time broken down into pure entropy where direction and time lose all meaning.
Quite frankly I had such a high Inland Empire on my playthrough that the only things I’m sure are real are the things Kim or my good friend Horrific Necktie backed me up on.
I will always back you up bratan! You and I are bratannoi – brothers. Brothers fight. But when they’re done fighting, you know what they do? They party. They fucking party!
More than his super racist guard? I felt like there was no way to handle this situation without disappointing Kim… which was not out of the ordinary in my playthrough but still… :(
I think if you beat him in a fist fight, Kim is low-key impressed because he hates racist pricks. That’s one of the few things I have not managed to actually do yet, tho.
Nah, Measurehead is adorable. A native Revacholian playing ur-racist out of what he’s learnt on the radio while dating a “Kojka” he can’t have sex with because his own racism prevents him from getting an erection in her presence.
Evrart (and Edgar, though we never meet him) Claire are downright terrifying.
Extremely intelligent, constantly ten steps ahead and in control (except for the tribunal, the entroponetic phenomena underlying the events of the game, the deserter, and, possibly, the Detective) even over the Wild Pines woman, extremely charismatic despite their appearance, and yet absolutely malicious and self centered.
They’re like sharks, perfect, cold, inhumane, apex predators evolved to completely dominate their territory.
Measurehead can never really hurt you. Evrart Claire can kill you by making you sit on a chair, and he’s fully aware of it.
It’s really worth playing. The voice acting is stellar, and it really is the best “role-playing” game, in the sense that you are fully immersed in role-playing a character. The mental gameplay mechanics are GOAT, and one-of-a-kind.
It’s real. You can die at the beginning of the game attempting to grab your tie. You’re playing as a 40 something burnout cop who has recently done so much alcohol and drugs that you have complete and total amnesia and your heart can explode at any moment. At one point even sitting in a chair could kill you. lol
Uh… I mean, it kinda is. The world of the game itself is pretty wild. Monsters of a kind exist, and there is some sort of fog between the continents that csn literally make you stop existing without sci-fi tech to protect you. And it’s growing.
Actually talking to the corpo lady on the boat, doing the church quests, as well as having a high Encyclopedia skill gives you tons of exposition about the world itself, and it is gnarly.
They aren’t continents; calling them continents implies a planet, but the planet is long gone, broken apart into isolas (containing both land, including full continents, and sea) floating in the Pale, which is very much not fog.
The Pale isn’t… anything, really. A literal lack of being. Not matter, or energy, but space-time broken down into pure entropy where direction and time lose all meaning.
The pale is incredibly interesting as a concept.
Entropy.
But filled with memories of things that happened before and maybe in the future too.
The pale driver gives you evenore context.
Quite frankly I had such a high Inland Empire on my playthrough that the only things I’m sure are real are the things Kim or my good friend Horrific Necktie backed me up on.
I will always back you up bratan! You and I are bratannoi – brothers. Brothers fight. But when they’re done fighting, you know what they do? They party. They fucking party!
I was surprised that the church sequence doesn’t kill you. I only got shot once in the Whirling-In-Rags.
The dancing for Egghead can kill you if your health is low enough/your physical stats are 1-2.
I died from sitting on a slightly uncomfortable chair that one time.
It was very uncomfortable.
Apparently that chair is a common soft lock people hit.
The “union” leader is what makes me uncomfortable.
More than his super racist guard? I felt like there was no way to handle this situation without disappointing Kim… which was not out of the ordinary in my playthrough but still… :(
I think if you beat him in a fist fight, Kim is low-key impressed because he hates racist pricks. That’s one of the few things I have not managed to actually do yet, tho.
Nah, Measurehead is adorable. A native Revacholian playing ur-racist out of what he’s learnt on the radio while dating a “Kojka” he can’t have sex with because his own racism prevents him from getting an erection in her presence.
Evrart (and Edgar, though we never meet him) Claire are downright terrifying.
Extremely intelligent, constantly ten steps ahead and in control (except for the tribunal, the entroponetic phenomena underlying the events of the game, the deserter, and, possibly, the Detective) even over the Wild Pines woman, extremely charismatic despite their appearance, and yet absolutely malicious and self centered.
They’re like sharks, perfect, cold, inhumane, apex predators evolved to completely dominate their territory.
Measurehead can never really hurt you. Evrart Claire can kill you by making you sit on a chair, and he’s fully aware of it.
As someone who has never played the game before, I really can’t tell if you’re making all of this up. It sounds fascinating.
It’s really worth playing. The voice acting is stellar, and it really is the best “role-playing” game, in the sense that you are fully immersed in role-playing a character. The mental gameplay mechanics are GOAT, and one-of-a-kind.
It’s real. You can die at the beginning of the game attempting to grab your tie. You’re playing as a 40 something burnout cop who has recently done so much alcohol and drugs that you have complete and total amnesia and your heart can explode at any moment. At one point even sitting in a chair could kill you. lol
I mean, only because you picked some build that gave you 1 HP.
You can die due to having too low morale, too.
Or killing yourself as an intimidation tactic during an interrogation, regardless of your stats.
Practically all versions of the detective are susceptible to self-inflicted demise in one shape or another.
one of the three presets do!
Sure, but your first time through it’s easy to not understand the mechanics.
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