Tony Bark@pawb.social to Games@lemmy.worldEnglish · 1 day agoRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comexternal-linkmessage-square23fedilinkarrow-up1122arrow-down13
arrow-up1119arrow-down1external-linkRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comTony Bark@pawb.social to Games@lemmy.worldEnglish · 1 day agomessage-square23fedilink
minus-squareAceStructor@feddit.orglinkfedilinkEnglisharrow-up3·1 day agoThis is exactly what I thought
This is exactly what I thought