Starfield steam page for the DLC currently shows eight user review score of 41%, making this one of the worst Bethesda DLC’s released of all time. This is so horribly, shockingly bad for Bethesda, because it shows as a gaming company, they are no longer capable of delivering a really good gaming experience as they had in the past. Some of the reviews sum up quite nicely what is wrong with this DLC…

Less content than any skyrim DLC. Less than The Fallout 4 story DLCs. Doesn’t change of the complaints people had with the base game, writing is still at a 4th grade level.

Quick: If you are looking to buy my answer is no, you aren’t missing much content. I was really hoping to enjoy this DLC. Took about 4 hours for the main story and maybe 2 more hours to 100% the achievements.

These two reviews I think really summed up what Starfield has become, $70 for an AAAA title that has extremely little buy-in from the community, horrifically low amount of replayability and can be breezed through easily. It’s mind-boggling to see this

  • TommySoda@lemmy.world
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    2 months ago

    Same with No Man’s Sky. It’s not everyone’s cup of tea, but they buckled down and delivered on almost every promise that they failed on back at release. Not only that but every update since the game came out has been for free. Both No Man’s Sky and Cyberpunk are fantastic games, and they were garbage on release. Bethesda has been doing the opposite approach and avoiding feedback from fans since Skyrim came out the first time.

    • metaStatic@kbin.earth
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      2 months ago

      Saying NMS delivered is pure copium. It has become a great game in it’s own right but it’s not the game we bought into at launch and never will be.

        • TachyonTele@lemm.ee
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          2 months ago

          At launch, for me at least, it was a cool lonely scramble to survive.

          Now it’s a multiplayer game with a bunch of super easy shortcuts all over the place, even outside of the multiplayer. I enjoy playing with my friends, but the solo experience is definitely worse now.

          • ripcord@lemmy.world
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            2 months ago

            Thats not really an answer to their question, though.

            Also I disagree :)

              • ripcord@lemmy.world
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                2 months ago

                You answered a question with a good answer, just not to the question they aske. They asked about the comment - “it’s not the game we bought into at launch”. They were talking about how a lot of people complained that what the game was at launch wasn’t what had been advertised - what people “bought into”.

                You seem to be explaining why it’s “not the game you bought at launch” - which is definitely a valid argument too, just to something else.

                • TachyonTele@lemm.ee
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                  2 months ago

                  Ah I see. I assumed it was a typo that was supposed to be “bought it at launch”.

                  But yeah “in” totally makes sense too. Thank you for pointing that out.

          • I Cast Fist@programming.dev
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            2 months ago

            I never figured a reason to even bother with multiplayer in NMS, except maybe to speed up base building. The only real challenge of the game is surviving the first hour, even on hardcore/permadeath.

            • TachyonTele@lemm.ee
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              2 months ago

              Yeah, I have the permadeath achievement. Once you get off the first planet you’re fine.
              It used to be harder for a lot longer. Now you can just teleport anywhere you want at anytime.

      • ripcord@lemmy.world
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        2 months ago

        Oh god, so there is absolutely nothing they can ever do to make up for it, I guess. Even after like 10+ MAJOR updates and expansions over 6+ years for free, they can’t possibly ever do enough for some people, I guess.

      • TommySoda@lemmy.world
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        2 months ago

        I’ve never played it, so I wouldn’t know. I’m just going off friends that play it and reputation.