This is genius! A citybuilder as a lovecraft cultist? How has nobody thought of this before?
I don’t read my replies
This is genius! A citybuilder as a lovecraft cultist? How has nobody thought of this before?
Buying isn’t supporting. Capitalism is not a social support network.
Companies have spent millions and taken years to convince people that going shopping is a kind of activism.
If I suggested you donate money directly to a video game company, or volunteer your time to help them you’d see right away how fucking weird that whole concept is.
Preservation is an invasive and destructive process. Recreating the experience of watching ‘The Daily Show’ in the 90s or early '00s is already impossible. Language and culture mildew and rot just like leather and wood.
EDIT: People don’t seem to understand what I’m talking about. Even the people who are responding in good faith seem confused. That’s on me. So I thought I’d try to clarify with an example.
Take the Mona Lisa. Perhaps one of the most preserved objects in history. It’s so well preserved that it’s impossible to see. Sure, you can look at it, but you won’t see it. Taking a picture of the painting is encouraged, but you can’t get a look at it in your camera roll either.
If you saw the actual painting hanging on a friend’s wall, your first thought would probably not be “what a masterpiece”, but “why didn’t they remove the default print that came with the frame”? If you go to Paris, you can wait in line to have the “Mona Lisa experience” but the painting you saw wasn’t hanging on the wall, what you’ll see is the Mona Lisa you brought with you.
(yes, I stole this example from ‘were in hell’ youtube channel)
When are publishers going to realize there is only a market for like 2-3 Live service games at any one time?
You cannot underestimate the stupidity of games publishers. I’d be willing to accept that sunk-cost alone is the explanation for this outrageous budget. It probably started out as “what’s $200m for the next Fortnight?” and just went in $5 or $10 million dollar increments from there.
Every game executive and investor wants a Fortnight. That’s why no matter how many times gamers reject it live service games will continue to be developed. Because AAA games are made for investors not players.
Except… for the combat. By the end of the game, they need 50 bad guys to even pose a challenge to our Max Paine protagonist. But not in the cut scene, of course. By mid-game, you’ve killed more cowboys than cholera.
There is a beautiful quick-draw mechanic that’s only necessary in 2 (optional) side quests.
I’m so disappointed to see how successful Gamergate was in poisoning people on games journalism. The reason I know this vitriol isn’t organic is because it far outstrips the stakes.
The danger is buying a video game on bad advice and some of y’all are acting like Kotaku raped your mom.
Why is duplicate files a problem?
The chuds are calling this games sales as a repudiation of “woke” game design. IDK what’s more pathetic, that they trust the “free market” to be the arbiter of truth, or that they found the pure version of the market in China.
Now your just being sad. And still wrong: I only interact with the terminal.
It isn’t, and if you’re manually downloading stuff and putting it in some folders, you’re doing it very wrong.
I don’t understand. My distro doesn’t have any folders.
It plays much better than it did on launch.
I’ve got a 1660Ti, and it’s not perfect but smooth enough to play med settings on 1080p. The biggest thing holding me back was VRAM, so I’m interested how they address that on the older consoles, with an eye toward better performance for me.
I’ve always thought of dependencies as equivalent to dlls. Is that right? In the past, I’ve had to hunt down dependencies, but all I did was drop them into the right directory and everything worked. Why is Linux so fiddley with dependencies?
My disappointment isn’t with the enemy variety or gear drops. It’s with the dead world. My first hours in the game I saw a wolf walk through a herd of deer both ignoring each other. When you’ve just come off RDR2, seeing wildlife as decorations running 2 scripts that both depend on player interaction is lame.
Even FarCry3 had emergent game-play through enemy/wildlife AI.
I’m glad to hear.
Elden Ring’s open world is good, but not their wheelhouse. They certainly embarrassed EA, but I don’t think they’re competitive with Rockstar.
I hear you can get a pretty good offer from CrowdStrike these days.
Think of LLMs like a stupid office worker. You wouldn’t rely on them to make critical decisions, but they’re valuable for tedious stuff.
For example, my calendar changed the way to enter new events breaking my workflow. Now I just type out a skeletal schedule and have LLM convert that into a .csv that I import.
I’m thinking of Ripping my CD collection again. I’m researching a way to use a LLM to tidy up the metadata.
I had a folder full of random stuff I’ve saved for years. Had a LLM organize and categorize it for me. I had to tweak the prompt enough that this was a medium difficulty task, but still way easier than doing it manually.
Once again, Linux is late with a feature that Microsoft not only has had for years, but is famous for.
On the SNES, green blood and all.
I still haven’t played Wasteland 3 or Divinity Original sin 2 even though I own both. And Balder’s Gate 3 is due to get discounted at Christmas. At some point, you have to measure RPG purchases against your life expectancy.