

This is why it is critical to contain memetic hazards. Has the Foundation taught us nothing?
This is why it is critical to contain memetic hazards. Has the Foundation taught us nothing?
And yet ultra-violent games are fine. What does that say about the morals of the people running these payment processors?
How’s this compare against Moonlight?
Everyone who lives here plays video games all day and our healthcare isn’t even completely free, the burden is just shared by nationalization. Video games are such a menace to society!
Stellar Blade is a good game.
Also worth mentioning that I learned from this video that Shift Up removed the Playstation region lock that caused the Helldivers 2 controversy universally, so they get kudos from me.
Some anti cheat work better than others, and it depends on how much you’d like to play the game that needs it. Plenty of games without.
EAC does not hide its process and you can see it running. If it’s not, perhaps it has left files behind, but that’s a Windows issue more than EAC’s.
there’s no way for users to reliably remove it
I’m not sure if this is true for the ones backed by the larger companies, like EAC. It’s possible to completely remove EAC using their installer.
Games like valorant are filled with cheaters despite using kernel anticheat
In my experience, this is untrue. Valorant isn’t “filled” with cheaters in the same way Apex Legends is.
Lots of other games to play.
If it’s all going to be proprietary nonsense then we might as well support our local businesses, if you ask me.
Less reason to buy a Pixel, then.
Isn’t this a critical feature that they must finish to realize the game? Hopefully they still have the required expertise available to complete it.
We do what we must because we can…?
The way I see there was a 15 hour long free game that came with my purchase of Monster Hunter. It wasn’t much good but I’m glad to play Monster Hunter after that.
Performance-wise, the game is bottlenecked not just by CPU and GPU but also by asset streaming. Put it on your fastest NVME drive and make sure you have enough GPU headroom for DirectStorage to do its work.
Graphene OS just has weirdly aggressive devs.
I use SyncThing for syncing things, and LocalSend for just sending things.
I wonder how well I’d get by with one of these if it connected to my cellular provider’s network?
Crab shell?
Cue GrapheneOS refusing to support the feature in 3…2…1…
Because money.
“I don’t want to release the server portion of the games my studios make.”
Yes, we know.