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Joined 2 years ago
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Cake day: June 16th, 2023

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  • What? That’s explicitly false. Grab nearly any instruction booklet for physical media, at least for any from 1990 or later. There are explicit sections laying out that you have licensed the content. 35 years ago.

    In another comment on this post, someone pointed out that IBM began software licensing in the 50s. So… 75 years ago.

    How far back are you going here?

    For stuff like game carts/discs, VHS, and DVDs they simply had no way of enforcing the license terms, and the terms much more often included clauses for transference (lending, resale).

    By law, it was almost always a license. That was the entire push behind the old attempts to criminalize backup devices and emulation (the bleem! case is good to read up on).

    No arguments about how things worked out in day to day life, but a lot of shit was far more of a legal grey area that no one cared to persue. It wasn’t as much of a difference of legal rights.


    Edit: Well shit, I might be wrong about this. A quick search of the Pokemon Blue Instruction Booklet on the Internet Archive has a section toward the end about copying/backups and not being allowed to rent the game out wirhout approval, but nothing about the license for use.

    That said, I’m certain I’ve seen licensing terms in multiple instruction books from that decade. Maybe it was in the secondary black and white booklet that was generic but came with every GB cart? Don’t know where mine are, or if I even still have those.

    Ok, checking my physical stuff. Ape Escape for PS1 has no licensing terms in the manual. Just warranty. Great game btw, I’m due for a replay.

    Bubsy 3D is next in my collection of PS1 games still CIB, and it does though. Last page forbids transference or resale. Somebody better call that retro game store I bought it from for the lols.

    By the way, Bubsy 3D isn’t even worth it for the laughs. Not “so bad it’s good”. Just “so bad it’s bad”. It cribs the weird control style from Jumping Flash, but does such a worse job with it.

    So it looks like the licensing thing may just be case by case. That would explain why some people insist there was licensing terms, and others insist there wasn’t.






  • Wait, was it confirmed sold? The news post on Nexus fron this morning indicated that the existing head admin and CEO (of 24 years) was just stepping back (and not even away entirely), and had already put the year+ in of identifying two successors from his existing team.

    I didn’t see anything regarding a sale, and the existing admin said quite a bit about taking this seriously from a standpoint of what’s best for mod makers and users and not best for business profits.

    Edit: I’m not seeing any company name given because as far as I can tell, it wasn’t sold. It’s the same company, same employees, the person at the tip top is just shifting.

    And since when is “comicbook dot com” a source for game modding news? Unless someone can show me something from a more direct or reputable source, I think this is just someone running with the most click bait interpretation of the nexusmods post.

    Edit x2: Dormedas’s resetera link has some convincing investigation that the two people named as taking over the reigns may work for a company that provides esports training, and also consulting services for user generated content focused companies.


  • So this is your project? Judging from your username here and the test messages shown in your screenshot here and on the Github. Nemesis.

    Brand new lemmy account with only this post on it.

    And the entire Github codebase is made up of a single commit of all the files 2 hours ago as of the time I’m commenting.

    As I’ve said before with similar posts from (I believe) other users/coders: just be up front about if something you’re posting was your weekend project or just something to fill out a portfolio.



  • Enjoy while you can.

    Don’t chase weapon upgrades and crafting research too hard. The minor stat upgrades don’t really effect much for the stupid amount of grinding required to get the exact right materials needed.

    I found that the novelty of the game wore off pretty quick after I started finding what initially felt like handcrafted points of interest repeating for the third time. Apparently there’s a mod that tweaks the RNG to significantly reduce how often things repeat, because it’s really rough out of the box.


  • Yes, but it still deserves the question to be asked explicitly. I don’t think most iPhone users looking for a music reccomendation app would assume they’d need to selfhost in order to use an app.

    And again, if as the dev he’s not prepared to set up his own server for use to pass basic testing, it begs the question of what exactly he’s expecting out of his end users and if it’s truly a reasonable ask even if they’re prepared to self host








  • Considering there have already been news stories of AI chatbots telling users to kill themselves and feeding into suicidal ideation, it is absolutely not a reliable fact that the AI will not cause further harm.

    Edit: It’s also not just a problem with suicidal ideation. The founder of Business Insider recently wrote a post on his blog about “using AI to generate an AI news room cast”. He openly admits to making comments to the female AI newscaster he created that would definitively be sexual harassment irl. The damn thing complimented him on his directness, reinforcing this creepy asshat being a sex pest to the point that he saw nothing wrong or embarassing about posting about this shit publicly.