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Joined 2 years ago
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Cake day: March 3rd, 2024

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  • It’s bland. That’s my opinion. If you don’t think so that’s fine, but that is literally what an opinion is. The style is very similar to their old Frostbite games. You can see the EA Star Wars Battlefront in it.

    The drones just being physics based isnt all that impressive that it makes the game for me, it’s not exactly revolutionary, similar things have existed before anyway. The gameplay is like you see in a lot of other games, that’s why I think it’s bland. It’s your run-of-the-mill 3rd person shooter, with some basic extraction shooter elements added.

    If you enjoy it, fantastic go have fun, doesn’t mean I have to like it and you don’t have to defend the game or your position at all.





  • I said the situation is crazy, not a specific person. I dont blame any individual, the strategies used over the years by these companies to sell skins and make consumers complacent are all very manipulative and effective. The people designing the systems and the ones doing the marketing have done a very, very good job.

    You seem stuck on artists all being freelance, getting paid on some sort of commission. They are almost always salaried employees like anyone else at the development company.

    Weird analogy, paying for a game, something usually worked on for years, is a lot different than paying for a cosmetic change to something. It’s like going to the movies and paying the price of the ticket again to sit in a green chair instead of a red one and being told that’s completely normal and something you should do.

    I agree, if skins were sold for $0.50, $1.00, max $5, then I would have less issue with them. I’d still have issue with the predatory practices used to sell them though. Some people are more susceptible to this than others, so I would rather it didnt exist at all.

    You buy a game once, have all the content and are not pressured again to spend anything, that’s the ideal scenario, why would I compromise on that?

    Games should be a sustainable art form, not gross corporate projects to extract as much money as possible from consumers.


  • No need to start throwing insults. It takes away from your argument. If you want to pay for cosmetics, sure go for it, but that’s how we got in this mess.

    Artists get paid either way, they are not paid on commission of skin sales. Any extra profit goes to the executives anyway, not to the artists. So that entire point is null.

    Games existed before with no paid cosmetics, they would exist again without them. This used to be the free-to-play model, but now they realise they can charge you for the game and then again and again for skins. These types of games are designed to extract as much money from you as possible, that’s their entire purpose. They are not giving you extra skins to be nice and then paying the artists more from it. A skin is made one time and sold a potentially infinite amount of times for ridiculous prices.

    As I said:

    It’s so ingrained it’s actually crazy.

    Why would you ever want to advocate for a worse experience? It blows my mind, but that’s the situation we got ourselves into.













  • They dont want people buying the old games, even their 15 year old ones are still full price on purpose. They want you in the latest game each year, exposed to all the predatory extra-transactions, then they want you to do that again the next year and the next and the next… the games are not priced like that because they “forgot”, it’s a business strategy.