

when I need to type a dangerous command, i prepend it with #, so it’s just a comment.
Only when I’m really sure do i go back to the start of the line and remove the #
when I need to type a dangerous command, i prepend it with #, so it’s just a comment.
Only when I’m really sure do i go back to the start of the line and remove the #
25% of users sticking with X11 is a very significant amount. which roughly means wayland does not account for the needs of a quarter of its (hostilely taken over, now) userbase
“i don’t care about that. Hhit was working and now it’s not” - the users
i bought an original cartridge and played it on the vcs i iherited from dad
i still enjoyed the crap out of it. Sometimes zoning out and just running around collecting stuff is just what I need.
he was forced to release it quickly to coincide with the film’s release. For comparison, it used to take a team of devs a couple of months to make a game. He had 6 weeks.
Also, if you read the manual, this essentially never happened to you. It was easy to avoid.
You also needed to read the manual. The game did stuff that other games at the time didn’t, for example, a contextual button. You couldn’t know what would happen unless you read the manual to learn what the icons meant. A lot of people never did and so decided that the game was bad.
when climbing out of the pit, it was very easy to immediately fall back down (due to the pixel-perfect collision detection).
And here is an excerpt from the manual: “Even experienced extraterrestrials sometimes have difficulty levitating out of wells. Start to levitate E.T. by first pressing the controller button and then pushing your Joystick forward. E.T.'s neck will stretch as he rises to the top of the well (see E.T. levitating in Figure 1). Just when he reaches the top of the well and the scene changes to the planet surface (see Figure 2), STOP! Do not try to keep moving up. Instead, move your Joystick right, left, or to the bottom. Do not try to move up, or E.T. might fall back into the well.”
it was actually way ahead of its time, for a game. One small bug (the workaround for which was in the manual) ruined its reputation. But I genuinely think it was a good game.
Also written in 6 weeks by one guy. Freaking impressive
I was 14 years old, and I got the 128meg stick for free. Beggars can’t be choosers haha
i started using linux on a single core pentium 4 with 384M of ram
where did i say it’s less secure? I said it will be coded around. as in forked and the changes patched out/worked around. The point is that it’s pointless to even try. Because it won’t work for those who do choose to use it, due to all the ones bypassing it
if it’s linux, it has to be open source. If it’s open source, people will code around it immediately. How about not trying to shoehorn this useless crap in the first place?
the steam deck bypasses the battery if it’s fully charged, and powers itself directly from the charger. Unlike a phone.
if only they made the thumbnails just a little bit bigger. My monitor still fits 9 of them, tsk tsk
no, it doesn’t. Stuff doesn’t have write access to / anyway. Immutability just means that I don’t have write access either. Which makes no sene to me.
not op but here’s my reasons: I want my apps to be able to talk to each other. So flatpak is just in the way. Also, I don’t see the point of immutable distros. I could boot off of btrfs snapshots years ago. Immutability gives me absolutely nothing of value either
subtitles have completely stopped working for me :/
it has to pay for itself faster than it becomes unprofitale. Which is never, now
had a couple of crashes when 6 was released, but they were fixed pretty quickly and has been rock solid ever since. Those crashes probably had more to do with my nvidia card than kde itself, tbh
the word insisting shows your arrogance. Insisting on something implies one has a choice. Those who are sticking with X11 are doing so because wayland just does not do what they need.