![](/static/253f0d9b/assets/icons/icon-96x96.png)
![](https://beehaw.org/pictrs/image/fed50129-04e7-4dbc-8f54-4ba5bae58370.png)
I’ve had success doing that too. Buttload of traps. The raids that will circumvent your traps are definitely a problem though. Also the raids that just have a bunch of grenadiers can destroy your defenses in no time.
I’ve had success doing that too. Buttload of traps. The raids that will circumvent your traps are definitely a problem though. Also the raids that just have a bunch of grenadiers can destroy your defenses in no time.
Rimworld definitely makes it harder when you’re doing well. You can control the parameters a bit though in the storyteller settings. It depends on your colony’s wealth, number of people, how long it’s been since something ‘bad’ happens (colonist dies or gets injured), etc.
Outer Wilds and the DLC are such amazing games. Highly recommended. The DLC does get kinda spooky sometimes.
Metroid Prime 4!! Will it actually happen after all this time?
I guess KSP 2 won’t ever be better than KSP 1. That sucks.
The story about this backdoor is really wild if it’s true https://lcamtuf.substack.com/p/technologist-vs-spy-the-xz-backdoor
Thanks for the nicely written summary. Sounds like an interesting project. I haven’t written any Scheme in a long time, although I’ve worked with R a lot (which is actually kind of lisp-y internally anyway). I messed around with Clojure in the past, but I didn’t use it for anything serious. I think it’s cool when older programming languages get revised and refreshed.