

It doesn’t matter who stupid the arguments are. All that matters is how stupid the judges are, and it is not difficult to find a stupid judge these days.


It doesn’t matter who stupid the arguments are. All that matters is how stupid the judges are, and it is not difficult to find a stupid judge these days.


Scofield’s approach to gaming over the last decade or so was basically “the more money we spend, the better the game will be” so it’s really no surprise he supports the most wasteful technology in the history of computing.


Senua’s Psychosis: AI Boogaloo


You tell on yourself right in the post title, man… Fable 5 is Anthropic’s latest AI model.


Why are games being submitted for ratings before they’ve even been announced? I thought that was something that happened very late in the process…



She uses it both for gaming and studio recordings with Ardour.
How is the gaming experience on Debian nowadays? Last time I tried it (several years ago now), it was kind of a nightmare jumping through all of the various hoops required to get it to pay nicely with an Nvidia GPU.


Considering how much shit Bungie ate over this (and rightfully so), I doubt they would’ve gone this route. All it would take is one Twitter post from the artist saying Bungie tried to stiff them again and the whole controversy gets reignited all over.


People who enjoy hardcore pvp and extraction shooters are hyped… but the important question is whether or not those people represent a large enough niche to sustain a game with such a massive budget.
I’m guessing no, but who knows.


No it isn’t. This is an unsubstantiated rumor and watching 18 minutes of sensationalized AI slop isn’t going to make it true or teach you anything you couldn’t learn from a 10 second Internet search.


God, I wish I could get groceries for 70…


“Hotseat” multiplayer isn’t in the game at all yet.
I can’t remember specific examples (probably because I didn’t stick with any of them very long), but I’ve played several games that don’t even let you touch the options until after you’ve finished some tutorial section… which is especially annoying for players who play with inverted y axis.


Noooo, not even close. There may be some senior devs in AAA studios making bank, but the vast majority of people doing the day-to-day art and development work on games typically get much worse pay and benefits than similar roles in other parts of the tech sphere.
A lot of people are very passionate about making games, and the games industry heavily exploits that passion to short change its workers. A lot of (mostly young) devs are willing to accept less pay to work on games because they feel like it will be more fulfilling than working on other mindless corporate crap, and those who do get jobs in the industry are afraid to ask for more money or try to unionize because they know there are a dozen equally passionate candidates waiting to replace them for less money if they make too many waves.
The result is that wages stay lower than other tech jobs and hours worked are much higher. With AI on the rise the problem will no doubt get even worse as execs use it as an excuse to shrink teams and “do more with less”.


highly paid developers
Not in the games industry, lol


Using an IDE to write code is like using a pie tin to help you make a pie.
Using generative AI is like going to the local bakery, breaking their window, and stealing the pie.


I’ve never played this game and don’t know anything about it that I didn’t just read in the article… but there’s just something so rad about a game called “Let it Die” having such a graceful end-of-life plan like this.


Considering the number of NMS updates that are just back-ported features that were created for Light No Fire, I suspect the game loop will be pretty much the same as what we already have in NMS


I always cringe a little bit when someone says a person has ‘become a parody of themselves’… but honestly, what else is there to say about Molyneaux?
Peter Molyneaux really has become a parody of Peter Molyneaux.
And then on the same fucking day it released, Microsoft laid off half the studio… so that will definitely help them avoid this in the future. /s