- 2 Posts
- 54 Comments
utopiah@lemmy.worldto
Games@lemmy.world•European lawmakers will study a ban on 'loot boxes' and addictive features in video gamesEnglish
8·6 days agoTo learn why it matters Neuroexploitation by Design at 39c3 (with English dubbing) specifically 28min in.
utopiah@lemmy.worldto
Games@lemmy.world•European lawmakers will study a ban on 'loot boxes' and addictive features in video gamesEnglish
21·6 days agoWhat I tried to express is that when decks are
- NOT the same
- AND are sealed
- AND there is a distribution of the content (namely some rare and non rare items)
then the purchase of that deck itself is gambling.
That does not imply anything about other situations, namely decks that are all the same can still be used for gambling when there are played with rules that do introduce randomness. A single coin for example can be used to bet.
utopiah@lemmy.worldto
Games@lemmy.world•European lawmakers will study a ban on 'loot boxes' and addictive features in video gamesEnglish
2·6 days agoUno can be gambling too if you start to bet on round. Anything can be gambling if you want it to but poker with non convertible tokens isn’t gambling. Betting on players also would be gambling. Anything can become gambling. If you think that’s an overstatement look at predictive markets to see how broad bettable events can be, it’s
amazingscary.
utopiah@lemmy.worldto
Games@lemmy.world•European lawmakers will study a ban on 'loot boxes' and addictive features in video gamesEnglish
182·6 days agoDon’t know why the downvotes. It’s true
I can’t explain the downvotes of others but I can explain mine :
- China doing something good is good, but doesn’t make China itself good
- EU doing something good is good, but doesn’t make EU itself good
- the EU doing something like China doesn’t make it China
So I downvoted because I understood that the person posted assimilated similar behavior to similar intent. Regulating in a one party regime is NOT like regulating in a supranational political and economic union comprised mostly of parliamentary republics or parliamentary constitutional monarchies even if one regulation itself is literally the same.
utopiah@lemmy.worldto
Games@lemmy.world•European lawmakers will study a ban on 'loot boxes' and addictive features in video gamesEnglish
12·6 days agoUno is not gambling because there is no money involved.
Uno is not gambling because all decks are the same. There is no artificial scarcity to monetize, it’s literally just a game and that’s good.
utopiah@lemmy.worldto
Games@lemmy.world•European lawmakers will study a ban on 'loot boxes' and addictive features in video gamesEnglish
92·6 days agoYuGiHo, MTG, Pokemon cards, Labubu, etc basically
ANYTHING that comes
- sealed (as opposed to transparent packaging) and is
- collectible (limited supplied of some specific items)
physical or not is prone to betting and thus addiction. We tend to ignore the thing we care about, because we are passionate or come up with explanations (not to say excuses or post-rationalization) but in practice it doesn’t matter if your MTG deck is super “powerful” or that you see yourself as a great strategist, in fine if you do buy or promote those your are promoting gambling.
utopiah@lemmy.worldto
Games@lemmy.world•Larian CEO Responds to Divinity Gen AI Backlash: 'We Are Neither Releasing a Game With Any AI Components, Nor Are We Looking at Trimming Down Teams to Replace Them With AI'English
1·19 days agoSurprising, I would expect it’d rely at some point on something like CLIP in order to be prompted.
utopiah@lemmy.worldto
Games@lemmy.world•Larian CEO Responds to Divinity Gen AI Backlash: 'We Are Neither Releasing a Game With Any AI Components, Nor Are We Looking at Trimming Down Teams to Replace Them With AI'English
11·19 days agoThanks, a friend recommended it few days ago indeed but unfortunately AFAICT they don’t provide the CO2eq in their model card nor an analogy equivalence non technical users could understand.
utopiah@lemmy.worldto
Games@lemmy.world•Larian CEO Responds to Divinity Gen AI Backlash: 'We Are Neither Releasing a Game With Any AI Components, Nor Are We Looking at Trimming Down Teams to Replace Them With AI'English
1·20 days agoDoes it only use that or doesn’t it also use an LLM to?
utopiah@lemmy.worldto
Games@lemmy.world•Larian CEO Responds to Divinity Gen AI Backlash: 'We Are Neither Releasing a Game With Any AI Components, Nor Are We Looking at Trimming Down Teams to Replace Them With AI'English
1·20 days agoRight, and to be clear I’m not saying it’s not possible (if fact I some models in mind but I’d rather let others share first). This isn’t a trick question, it’s a genuine request to hopefully be able to rely on such tools.
utopiah@lemmy.worldto
Games@lemmy.world•Larian CEO Responds to Divinity Gen AI Backlash: 'We Are Neither Releasing a Game With Any AI Components, Nor Are We Looking at Trimming Down Teams to Replace Them With AI'English
41·20 days agoYou are solely using your own data or rather you are refining an existing LLM or rather RAG?
I’m not an expert but AFAIK training an LLM requires, by definition, a vast mount of text so I’m skeptical that ANY company publish enough papers to do so. I understand if you can’t share more about the process. Maybe me saying “AI” was too broad.
utopiah@lemmy.worldto
Games@lemmy.world•Larian CEO Responds to Divinity Gen AI Backlash: 'We Are Neither Releasing a Game With Any AI Components, Nor Are We Looking at Trimming Down Teams to Replace Them With AI'English
221·21 days agoThere are AI’s that are ethically trained
Can you please share examples and criteria?
utopiah@lemmy.worldOPto
Selfhosted@lemmy.world•Interoperability between self-hosted servicesEnglish
2·2 months agoThe plain n8n app is very capable of doing a ton of stuff.
Sorry if I’m a bit slow but what does it actually do? I skimmed through “automations” earlier this morning and I mostly found paid-for GenAI related stuff.
utopiah@lemmy.worldOPto
Selfhosted@lemmy.world•Interoperability between self-hosted servicesEnglish
2·2 months agoThanks I’ll dig deeper. I guess I do want something like n8n but ideally :
- no AI
- self hosted FLOSS services first, if possibly only (can just be filters like F-Droid has)
- no need for no-code / low-code, code is great
which makes me wonder what they do provide, e.g. is it mostly indexing existing plugins and then some scaffolding for non coders?
utopiah@lemmy.worldOPto
Selfhosted@lemmy.world•Interoperability between self-hosted servicesEnglish
2·2 months agoDo you have a specific use case for two containers that you want to talk to each other?
Sure, for example once a Jitsi Meet meeting ends (more than 1 person in a room in, everybody gone), save the chat log to CopyParty e.g. WebDAV push to /meetingname_date.txt would be enough to be useful. It’s something we tend to do manually on a regular basis.
road map of what you are trying to accomplish before hand, and run it by the dev teams.
Yes no rush and I can code so I would be able to test before suggesting anything.
As I’m thinking about it, I wonder if your solution might be automation?
I don’t touch AI but I do think conventions, e.g. not “just” an API but SWAGGER, specific filesystem on mountpoints, etc could facilitate this.
utopiah@lemmy.worldOPto
Selfhosted@lemmy.world•Interoperability between self-hosted servicesEnglish
1·2 months agoIndeed and for PeerTube for example it has an API, cf https://docs.joinpeertube.org/api-rest-reference.html which I did use. It also provides SWAGGER so that could facilitate integration with others services also providing APIs. I was starting to think that the meta service could have read only public only token generated for each new service and provide a SWAGGER endpoint to facilitate using the API of more than 1 service.
utopiah@lemmy.worldOPto
Selfhosted@lemmy.world•Interoperability between self-hosted servicesEnglish
3·2 months agoThanks, that’s indeed exactly the kind of thing I’m looking for “The authentication glue you need.” but even more generalized than that, e.g. just “the glue you need.” not solely for authentication.
Edit: to clarify and coming back after leaving few other comments, the 1 thing authentik has is that it is a cross-service need, namely nearly all services do need authentication AND, probably consequence of that, there are conventions and standards already in place, e.g. SAML, OAuth2/OIDC, LDAP, Auth0. So that makes everything much easier.
utopiah@lemmy.worldOPto
Selfhosted@lemmy.world•Interoperability between self-hosted servicesEnglish
3·2 months agomost of my services are an island to themselves
same
and I like it that way.
… well that’s the part I’m challenging. I was thinking like this but I’m wondering if that could be improved.
PS: I use ntfy and like it, that was just an example.

Well I do mean physically opaque but true that implies, as few persons did comment regarding e.g. Poker, that the content itself or the rules do not change the distribution to introduce artificial scarcity.
The point is that purchasing a package in itself should not be a bet.