

None of those features are of interest to me. I wouldn’t use them even if they were free.


None of those features are of interest to me. I wouldn’t use them even if they were free.


What’s that web interface thing? Is it home made? I keep thinking about doing something like that to save me having to remember port numbers for the different services on my home server.


There were a lot of absolutely awful ones when I was kid, so many I just forget them all. Back then we had a ZX Spectrum and the games cost like £2.99 each so you can imagine how much effort was put into them. I understand why the studios keep cranking out crappy movie tie-ins and why they keep selling well, because when I was a kid if there was a movie I loved I’d jump at the chance to buy the video game for it. Back then there was no internet to instantly check reviews so you just bought whatever had good box art.
I remember the Jaws game being particularly depressing. It was one of those classic games where it just drops you in an environment with no instructions on how to complete the game or anything. It was just a maze with loads of moving things that instantly killed you. I generally just moved around until I ran out of lives then tried again.
Most of them seemed to be giving it a fair go but Linus himself seemed to be treating it more like a Cheap Car Challenge from Top Gear. He was cracking (bad) jokes about “just Linux things” before he’d even started and he gave up pretty much straight away. The problems he was having with Discord seemed more like Discord issues than Linux issues.
I game on Linux without issue. Literally 95% of games just work without issue. Deathloop never ran well and Routine (a UE game) for some reason kept want to install and uninstall a package each time I ran it (but it played fine). I don’t think I’ve found another game that doesn’t play and I recently bought ARC Raiders.
They could probably never actually do this. It seems that a trained model is some big mysterious thing that nobody really understands. They take some maths that’s so complicated barely anyone can understand it, feed it all the data they can possibly lay their hands on, then pump insane amounts of computational power through it. It’s the modern day equivalent of Frankenstein’s monster.


Why did they even get rid of the net-tools stuff? Since everyone is still using them why not just bring them back? I don’t see how they can be a security issue. When I set up a new distro one of the first things I do is install it again.
Even the article says that the reason scp is so popular is that it copies the cp syntax. Why constantly force people to relearn jobs they already know how to do?
Rustscan is supposed to be so much faster than nmap but I still use nmap because I can’t be bothered learning another tool. Just use the same syntax for gods sake.


Gotta admit, I don’t really play many Remedy games. While the settings and art may be good the gameplay is always kinda boring. I remember when Alan Wake was being developed and there was an insane amount of hype around it but when it came out it was just kind of boring to play. I haven’t finished it to this day. I heard Alan Wake 2 is really good but I just wasn’t going to play it without finishing the first one


Warrior Within totally fucked up the vibe though, and the combat was rubbish. It’s a puzzle game, the fighting was just a little break, but they tried to make it too big a part.
Two Thrones was 50% SoT and 50% WW, when it should have been 99% SoT and 1% WW. The voice in your head thing from TT was pretty good, until you have to fight it.


Nobody’s gonna miss the SoT remake, it looked rubbish. All they had to do was tart up the graphics and flesh out the end game combat just a little and it would’ve been great. The new graphics looked so uninspired.
For someone coming from Mac you might find Pop OS more familiar.


I loved this game, I thought it was much better than the original.


I think this is pretty normal as you grow up. You get kind of bored of playing games that use the same gameplay mechanisms and you just look for a change. Even if the mechanisms in these indie games aren’t as good, just being different makes the game more interesting.
Nowadays I’d much rather play a short indie games that a big budget game.


They don’t need to court developers, they need to court consumers. The games will be sold wherever people are buying.


I’m not sure how I feel about this game. Seems like a less ambitious NMS.


What a load of bullshit. Maybe I misread it but it says that German companies would be 101% more productive if they bought newer laptops and phones (American ones no doubt). They also claim that businesses are trying to use old hardware for modern workloads. Apparently a six year old laptop can’t handle Outlook and Word.


It can never be too big, but it’s a problem if it’s a big city with nothing to do (Cyberpunk).
I want to get Luigi’s Mansion as I remember really enjoying the first one. It’s just so expensive though.


Personally I think AI generated content could be great when it’s used to create content that otherwise wouldn’t be present. Like when you have a game where all the buildings are just static models with all the doors closed and the curtains shut, imagine resolving all that with buildings you could go in. Basically I want Cyberpunk where all the lights and movement actually mean something.
Honestly, you might have been better choosing Windows. I use all three for work and MacOS is more like an iPad nowadays.
Or if it’s not something that’s valuable to you just do it the easy way.