Well, that’s on mate then. In KDE you could remap to a combo of your choice with ease
Centrist, progressive, radical optimist. Geophysicist, R&D, Planetary Scientist and general nerd in Winnipeg, Canada.
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Well, that’s on mate then. In KDE you could remap to a combo of your choice with ease
I don’t use mate, but assuming that it has a file manager and that file manager has hotkeys that conform to the muscle memory that is built using other file managers… Try it and see what happens?
Considering how well received this game was, perhaps it is more about marketing or misunderstanding the genre appeal?
LKML and patch: https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/commit/?id=0fc810ae3ae110f9e2fcccce80fc8c8d62f97907
He cites his work as being a variant of a patch submitted by another developer, Josh Poimboeuf. It’s a team effort folks :)
If it’s a game I’m going to get hundreds, or sometimes thousands of hours from, then I’ll pay more. If you look at price per hour spent on entertainment, it’s hard to compare. However, you often have to wade through a bunch of shitty overpriced games to find those gems.
Okay, back to EU4 now ;)
Yeah. Particularly for a sequel where you have a direct comparison to a prior version, it needs to be polished.
For a new title, this still applies if it is part of a family of games (see Imperator).
Stellaris was broken in many ways on launch but had so much promise that we were willing to go through that journey with Paradox to see what would become.
CK3 was actually playable out of the gate.
It’s really rare for a project to completely rewrite to a new toolkit. VLC in circa 2007 did it (moved to Qt - even stole their volume control widget directly from Amarok at the time). GCompris ended up as a KDE project despite originating in Gnome (along with toolkit change, but it weirdly kept the name). LXDE->LXQT also. But I don’t actually have that many examples.
Yeah, that’s a good option perhaps. I grabbed em recent because of a steam sale, but never played them before. Appreciate the rec :)
I’ve never heard of this, so it is perfect as a recommendation! Because now I have something to look into :)
I’ve played all the old school Square and Enix stuff. FF6 is my goat.
Sure. Tales games tend to be high fantasy settings where each game is its own setting (much like Final Fantasy in that sense). They tend to have a lot of “war against heaven corrupted” kind of vibes. But largely there’s a lot of places to explore, NPCs to talk to, and a bunch of great little skits that trigger between your team. They tend to be lighter on graphics in exchange for length and depth of story. But it’s also somewhat linear, and carefully crafted and you can sort of lose yourself in finding the next story beat.
But they also typically have active combat systems where it’s about button mashing and combos. This is the part I don’t like :)
No! I’ve heard it is quite the investment if you want to start at the beginning. Is there a later jumping in point that works well, in your opinion?
But you mean you wrote it in python with tkinter as a toolkit, rather than writing it in Tcl (which is its own language, like python).
Serious question: I’ve never met a programmer who has ever actually written anything in Tcl in the real world. If you’ve working in Tcl, tell me about it! What did you use it for and when? Was it awesome/terrible/etc.?
Forward slash doesn’t throw a mental syntax error? ;)
There is a world where Plasma release announcements are gaming news. And we are in that world. Never would have dreamed it.
Well, you kind of can actually. It just replaces KWin
This sounds like the sort of infrastructure project the Linux Foundation should be supporting.
All I’m hearing is complaining. It’s open source. Fix mate then so it does what you want.