

Doesn’t Tiny Tina’s Wonderland count?


Doesn’t Tiny Tina’s Wonderland count?


On Steam https://store.steampowered.com/app/1449110/The_Outer_Worlds_2/ the lowest price it had was 2 month ago (approx. 1 year after release on Steam I think) at 30% cut, which is 49 Euros down from 70. So it might take another 6 or even 12 months before going lower than that.


The key is, Nintendo produces more Switch 2 on release than Switch 1. Also when Switch 1 got released, nobody knew how hot it would be, as the last console prior to it was the Wii U flop. So given those two points, its only logical that the Switch 2 sells more on launch than the Switch 1 did. The question is, how long this will last.
Are we talking about strictly Tetris concept only? Or any game that goes in that direction? Or about all games with “Tetris” in the name? And how far is it allowed to go, until its no longer Tetris? Have a look at https://en.wikipedia.org/wiki/List_of_Tetris_variants
I grew up with Tetris on the original Game Boy from 1989. So I have a sweet spot for that game. There is Tetris & Dr. Mario on the SNES, which combines both games. I have so many memories with a friend playing a mixed mode where both games are played in a session. If we count anything that has Tetris in the name, then it’s Tetris Attack on the SNES for me.
There are also Tetris variants I never played too much, but I think they would have been classics for me too. Tetris Battle Gaiden on SNES looks interesting and fun. Lot of people say Tetris The Grand Master (1 or 2) on Arcade (and later ported to other systems) might be the best version, but I never played it.
In short, I don’t know how to answer this question. And I couldn’t with a certainty either I think.


Still requires people to go to shady websites with bad advertisement and maybe even virus infected sites. Then download games for free and have a bad feeling about it. But that is not even the worst part. They have to know which emulator to download (hopefully from a safe place), know how to install and configure it. Also no integrated features like achievements (I know about RetroAchivements…, but that is another thing) or Cloud saves. The versions on GOG offer some additional features and options like No encounter rates or battle assist in example.
All in all, I personally prefer playing the games on emulators and download Roms since early 2000s without feeling bad about it. In fact I feel good. But not everyone is me.
No, the Krohkite addon doesn’t have a configuration window to change shortcuts in the Kwin scripts section. And there is no need for anyway, as all shortcuts are in a central place of KDE shortcuts.
BTW back in KDE 5 I did that, used an alternative tiling window manager (I think it was i3wm) instead KWin. It worked, but it had its own set of problems. Not sure if it is still possible, but based on my prior experience I wouldn’t recommend it anyway. Instead the tiling script / addon Krohkite should be used, as people recommend. I use it myself (and I am a tiling window manager guy) and it works well, as it is well integrated and smooth experience in KDE.
That’s manual tiling with the mouse. It’s not the same as auto tiling like PopOS does.
Also available through KDE Settings > Window Management > KWin Scripts > [Get New…] . Installing it through this method should automatically update whenever its updated.
You change the shortcuts in the Plasma shortcuts window. Just type in the KDE shortcuts search bar “krohkite” to show matching entries only.
There was a period when KDE 6 was new and the Wayland stuff on top of it, where Kröhnkite didn’t work well. I use it since then as my daily driver and don’t have issues. Off course there might be edge cases and I do not resize windows manually much, in tiling mode. But I use floating mode too and resize windows to my liking and don’t have an issue like that.
BTW there is an fantastic “Dock” mode in Kröhkite, where you can define a window to be a dock that is always visible on the left/right or up/bottom area of all desktops; behaves similar to a normal dock from KDE Plasma. It’s a function I never saw in any other desktop environments or tilers.
Another Kröhnkite user here. I used tiling window managers before (mainly Qtile) and cannot use a desktop without auto tiling anymore.
Kröhnkite: is THE tiling addon for KDE in my experience. There was a period when it was broken and I experimented with other solutions (Polonium worked for a while, but now that thing stopped working lol and Kröhnkite works well again). You just need to setup your keybindings and configure the limited configuration itself. You can also remove the title bars and have colored outline for active window, if that is your thing. But that is not very configurable and is a weak point in my opinion.
Karousel: a scrollable tiling window manager. If that is your thing. It worked fine, I’m just not a fan of this type.
Mouse Tiler: and then there is a new and promising addon script in the works. The main selling point was and is that tiling is done manually and with mouse only. But after lot of request the dev is working on an automatic tiling system, which puts it into my radar. And I hope it will have configurable keyboard shortcuts too. Dev says the auto tiling works already and in the next days it will be updated. Didn’t try it out yet, but looks promising to me.
The Windows UX is horrible. What desktop environment do you use on Linux, that you think that Windows is better? :D
I searched the web and found this article: https://en.wikipedia.org/wiki/Friends
Is this app 18+ only or are children allowed to find older boyfriends? How are teens and children protected?


I also have probably emulators for approx. 90 consoles / systems and have full set of games for most… Even if no game is produced anymore, we can buy current gen PC and console games, including Switch and Steam. In addition to emulation of older systems. And then there is the modding scene… with never ending content for out beloved games, even remasters from fans.
If the gaming industry goes wild, then I have no fear of missing out. And there are enough games (even to buy) that will serve me for the rest of my life.


I wonder how bugs are patched or any updates are made to the games. There is no source code either, right? Even if it produces full games, they seem to be worthless and a copy paste at best. Whatever happens in the future, there will always be classic programmers and designers with a vision and talent, who will create wonderful games. And that is even a good selling point.


Speedrunning a game is a challenge on itself, that is not part of the main game, like an achievement. Its to beat the game as fast as possible. There are different categories, in example abusing bugs is allowed or not or if the person has to 100% the game or just beat it as fast as possible. It’s an entire community and genre in itself to play all sorts of games like that, even massive role playing games!


I’m actually very interested into Deadlock. Got an invite when the game was new and it is what I imagined SMITE would be. The game has actual hero shooter elements and third person shooter like Marvel Rivals*, paired with the genre I am trying to get into. The reason why I do not play it is, because I don’t like playing Early Access games and wait for its official launch.
* Edit: (Overwatch is first person not third, but it doesn’t actually matter)
Oops my bad. I thought its already a year ago… lol time does not fly!