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Joined 1 year ago
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Cake day: July 15th, 2024

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  • I like them because it forces you to try to salvage a fight instead of just conceding after a bad start. The time spent getting to the boss is investment you don’t want to waste.

    I think this is really just an issue of the tools and abilities not being inherently linked to the related bosses.

    FYI quickhop attacking is faster than ground combos and you can weave in the trio dagger throws when you are dodging away from close attacks. Also your attack will negate enemy attacks weapon hitbox(but you still have to dodge bodily contact). The poison tool upgrade is overbalanced and makes a lot of fights a joke.





  • Every game you have mentioned enjoying involves a lot of hand holding. I get why you are not a fan of Fromsoft. You have a strong opinions but I assume it’s just because you are likely older and jaded like myself. Nobody under 30 has played Jedi Knight/Academy.

    That being said all of those games are very different from one another. Sekiro is a completely different beast. The only thing tying them together is above average difficulty that can be (mostly) alleviated by grinding.

    You have to face that we aren’t the target demographic anymore.