It runs fine on Linux.
It’s true that most people wouldn’t know, and probably wouldn’t look that far into things before buying a game. Fortunately Steam’s refund policy is pretty good for this kind of situation.
It runs fine on Linux.
It’s true that most people wouldn’t know, and probably wouldn’t look that far into things before buying a game. Fortunately Steam’s refund policy is pretty good for this kind of situation.
Who’s the indie company going under here?
Why does Hayden look like he wants to consume my magical items?
3D printers can move very fast. They typically don’t because it causes all kinds of deformations in the print. Mostly the issues are in acceleration, decelaration, cornering, and controlling the heat snd flow of melting filament.
I don’t know whether or not the accelerometer thing can be done in real time, or if there would be any benefit.
Check out the 2-minute Benchy for an example of how fast a 3D printer can get. This is a test print that typically should take about 45 minutes to an hour at very basic settings.
But also note the quality of the end product. It looks pretty awful. If we could print accurately at even remotely similar speeds, it would be fantastic.
Not OP, but that’s one part of it. You can turn down graphics, and games will still look fine on the small screen, but some games just need some extra power.
I haven’t played RDR2 but something like Returnal runs okayish on the Deck, but runs great on my PC. If I want good framerates on the Deck, I need to turn everything down, and it’s acceptable on the go, but at home I could run it at 60 fps easy with better graphics if I stream it.
I’m gonna pick up Selaco again at some point, but my experience with it so far has been just okay. I’m particularly annoyed at the color schemes and the dark areas combining with the low resolution to make enemies really hard to see. Sometimes I’m low health and sneaking around to avoid being seen, and I look down a dark hallway, see nothing at all, and then bullets start flying at me and I don’t see the enemies themselves until they come closer.
At that point, what even is the purpose of defining it? It’s such a specific term that was designed to only apply to their hardware. It’s like creating a new word for a car because you added air conditioning to it.
Sure, they had the first GPU because they coined a term that only applied to one specific product.
The first PC that I bought myself has a TNT2 with 8mb of memory. I upgraded it some time later with a GeForce 2 and the difference was shocking.
And also the concept of your collection of souls being recoverable from your last point of death.
I know the “death bag” mechanic had been done before, but the disappearing cache is a core element of Soulslike gameplay that has been repeated so many times since then. It adds a sense of urgency and FOMO to the recovery of your stuff. If you die again, it’s gone for good.
The first GPU card sold to the public was the GeForce 256 in 1999
3dfx cards like the Voodoo and Voodoo2 were 3d accelerators that predated nVidia’s offerings.
And even from nVidia themselves, the Riva TNT was a GPU released before the GeForce models.
Gyro-assisted aiming is actually quite effective.
Thst’s not to say anything about those games though.
Ignorance is not stupidity.
Despite this being reported on tech news, most people won’t even be aware that it’s a thing because most people won’t actually read about it. And the majority of gamers probably don’t even know what a kernel is or why an anti-cheat with elevated privileges would be a bad thing.
Most people buy their computers with Windows preinstalled and probably couldn’t tell you if the CPU is Intel or AMD.
It’s still in Early Access, it hasn’t even officially released yet, how can it be a dead game already?
A company like Nintendo definitely has a law firm on retainer. They’re paying them whether or not they’re being used. There’s no waste of money happening by going after “IP violations.”
A waste of time and energy, perhaps. But the lawyers are getting the same money whether they do this or nothing at all.
Not one of the types you were asking about, but Hades feels like it’s made for the Steam Deck, and it’s a great game (and also on sale)
For FPS games, Doom (2016) is one of the all-time single-player FPS games and runs great on the Deck.
Israeli supremacists