That’s an accurate description. The game itself tries to present the highest difficulty as “real-time mechanics” oriented, but all that really does is make QTEs more punishing. After some frustration, I just swapped back to the normal difficulty and am enjoying the game a lot.
That’s an accurate description. The game itself tries to present the highest difficulty as “real-time mechanics” oriented, but all that really does is make QTEs more punishing. After some frustration, I just swapped back to the normal difficulty and am enjoying the game a lot.