The problem isn’t that no one is making good games, it’s just that the mobile market is dominated by too many large companies intent on keeping it the way it is and enough of the consumers are ok with that.
The problem isn’t that no one is making good games, it’s just that the mobile market is dominated by too many large companies intent on keeping it the way it is and enough of the consumers are ok with that.
have you tried additional entries that are the same thumb?
I always felt like dodging projectiles and not needing to worry about vertical aiming was the best part of doom.
It also translates to controllers well too vs the hit scan skills required with modern fpses along with the ability to aim on the vertical axis
Arctic Eggs is a short but neat game about frying eggs
I know this is gonna sound annoying but I just use vim for stuff like this. Even notepad++ has a macro thing too, right? My coworkers keep saying how much of a productivity boost it is but all I see it do is mess up stuff like this that only takes a few seconds in vim to setup and I know it’ll be correct every time
I suspect it was my age when I first played it but when I play it now I don’t feel the camera pain. I know that’s the biggest complaint but what exactly is the pain? is it hard to articulate exactly other than it feels like a lack of control?
From someone who tried making an app that uses NFC, it’s all over the place and inconsistent; might be good to have a bit of a reset.
I’ve used Zulip a couple times and thought it had some neat features and worked well enough. What’s so bad about it that justifies a reaction like that?
What kind of statement is this? MOBAs are still insanely popular. And “move on”? as if there’s no reason to iterate or improve on a genre?
I don’t even play MOBAs but I’ve heard this same sentiment on arena shooters and it makes as much sense there as it does here.