

Josh’s articles seem to be bangers most of the time.
Unlike the people he’s writing about, which probably never banged.
Engineer and coder that likes memes.


Josh’s articles seem to be bangers most of the time.
Unlike the people he’s writing about, which probably never banged.


Isn’t the Wikipedia article usually already the summary of the topic?
If there’s an article with more than 20 references to papers it’s usually already abridged enough.
Just auto-generate videos with AI images and voiceover and add subway surfers gameplay on the side for those who think this slop is needed.


I use Hugo for static site generation and it makes the RSS stuff for me.
This is super cool. Well done!


Glad it worked out for you!
But it’s definitely one of the deadly sins of selfhosting.


Everyone that thinks self hosting E-Mail is easy, I urge you to run your own mailserver and see how many mails actually reach their targets.
Your mailserver won’t be trusted by anyone, which makes your email always be delivered as spam, if they don’t get blocked outright.
Otherwise this scoring system seems to be quite alright. Even though it could use some more detail and citing some sources for the numbers would be great.


Introducing a Captcha on a form on my website basically blocked bots 100% of the time. It’s arguably good enough from a practical standpoint.
If someone really wants to exploit my site, then they will find a way. You can only make it harder but never truly impossible if you don’t want to dispose of all convenience.


Seems like we’re in the same boat, haha.
I also have a big backlog, and there are far more interesting options than their stuff.


Wasn’t Piranha Bytes not profitable for quite some time?
Their games certainly had a community of fans, but I don’t think those are enough to keep a whole studio afloat.
Just thinking out loud, I did not look at any numbers, but in my head what’s done them in is not producing games that feel good to play. I loved Gothic 3 and Arcania at the time, but I’d choose any other 3rd person RPG that actually has snappy controls over the more modern stuff like Elex and I feel like that’s the mainstream opinion going around.


Ha, that’s funny. When I run some Visual Studio builds on Windows it completely freezes at times.
Never have that issue on EOS with KDE.
Unfortunately I can’t help you with Nobara, but I’m surprised you’re having troubles with EndeavourOS.
EOS has been working out of the box for me for almost everything.
Yes, I was also very surprised. The userbase is surprisingly small, even though it runs quite well.
But if I wasn’t into IT, I’d probably have run into issues that I wouldn’t be able to fix. Just little things like proper directory permissions, ownership and such.
Makes me wonder what problems they faced with a Client/Server architecture.
Scope creep maybe? Supporting lots of platforms can be very time consuming.