![](/static/253f0d9b/assets/icons/icon-96x96.png)
![](https://lemmy.world/pictrs/image/2665e448-91d9-484d-919d-113c9715fc79.png)
The new Indiana Jones game is really fun.
The new Indiana Jones game is really fun.
That’s not gaming anymore than people buying toys, leaving them in their boxes as an “investment” are into playing with toys.
Meanwhile the rest of us are buying games, playing them, enjoying them, moving on to other games and so on.
Or Ubisoft with a AAAA.
I don’t know, the first one was cobbled up together from early access by programmers at a marketing firm and while janky (part of the charm some would say), it was quite an achievement.
The approach which should have delivered better results was wrecked with takeovers and company drama then dumped to the public in a bad state.
Such a tragedy. And that was a game that just needed a tech upgrade, expand a bit, more of the same, nothing crazy.
And and with the crappy FLIR resolution announced, that buck will look nothing like in the marketing material.
Smells like stock-price-driven short-term decisions.
You’ve described the AA/indie scene which took the chunk of the market big publishers abandoned including whole genres of games.
The problem is investors saw the line go way up, passing even Hollywood so to keep it riding forever they apply Hollywood-sized solutions.
Except you can’t just shuffle live services a few weeks around another so you can milk the box office. They want us to spend all our time in their game services so people will pick one game for a time so they are cannibalizing each other and eroding trust as games fail and abandon the players that did buy into them.
Assets are humongous compared to code and their tools probably integrate with more reasonable asset management solutions.
Never pre order.
That is hawt!
Didn’t he try the celebrity YouTube route for a hot minute?
Dodging a bullet on ID2 just to land on Suicide Squad. Ouch.
From TFA: