• 2 Posts
  • 220 Comments
Joined 11 months ago
cake
Cake day: November 20th, 2024

help-circle


  • Thank you for putting this together.

    Consensus seems weak environmental design, mediocre graphics, and awesome combat—more Platinum than TN, which fans more or less predicted from the pre-release footage. As a Platinum fan myself, I don’t mind that, but I see why this can annoy the Itagaki faithful.

    I’ve seen Steam reviews bring up some performance issues most critic reviews didn’t, but apart from that, I’m satisfied with the reception enough to add it to my wishlist. It’s such a nice feeling knowing there’s a new action game waiting to be bought and played. We don’t get to experience this feeling nearly enough.

    Hopefully, Onimusha and Okami 2 will follow suit and we’ll get a DMC6 announcement soon.






  • Fuck, I don’t like most video games so I can throw a rock and hit one, but I’m gonna go with the genres I like just to make it interesting.

    Fighting games: Mortal Kombat—I’m sorry, I like the hyper violence as much as the next guy, but the gameplay doesn’t do it for me at all. Entertaining to watch, but it stops there for me.

    Action games: Suda51 overall. Like, play No More Heroes but steer clear of the rest. It’s mediocre combat wrapped in nonstop nonsense.

    Shmups: ZeroRanger. I can’t stand that game.




  • I don’t even know how to respond to this, like, you’re wrong, but show the graph. I wanna see what kind of numbers you’re looking at because MK competitive numbers have clearly been nosediving for at least half a decade.

    Like, even if you go back a decade to MKX just to prove a point, you’ll at best get a nice bell curve that clearly shows a divorce with the FGC when compared to the steadily rising competitive numbers of other fighting games.



  • That’s not financially feasible in fighting games. Guilty Gear -STRIVE-, for example, currently has 32 characters even though it launched with 15 and that’s thanks to DLC selling well.

    The current version of the game as we know it took nearly 10 years to develop. If you’re asking a mid-range developer to put 10 years of development into a self-published fighting game without seeing a single cent, you’re obviously disconnected from the market’s economics and are OK with the game potentially never seeing the light of day because it’s “not complete”

    What does the “whole game” even mean in fighting games? It sounds like you’re applying non-fighting games standards to fighting games while ignoring any and all nuances related to the genre, which’s uninformed at best.

    There’s “protect the consumer” and there’s “nuke the genre”—you’re calling for the second here.