I’ve looked through the repo and it seems to be used to check for the current OpenRazer version and to get a list of supported devices and download images of them from Razer servers.
I’ve looked through the repo and it seems to be used to check for the current OpenRazer version and to get a list of supported devices and download images of them from Razer servers.
This is so important, especially as we live in an age where tech being churned out that ends up as paperweight is the norm. Being solidified in the Linux kernel we know this thing will live on for decades until in 2080 they will pull the plug on the x86 architecture and you’ll be one of the 3 people still around to remember it
Yes, through a config file change.
Either through Steam Cloud as others have already said, or something like Ludusavi.
The only reason I ever wired my headphones to my phone was rhythm games and now with USB-C this adds latency making the whole thing pointless.
Seriously, I just want to disconnect my headphones to connect them to my PC. It’s easier now to just turn them off and on again, hoping my PC is quicker with pairing.
The launcher is written in Java so that’s the universal binary unlike the other platform specific ones. Just like the (very) old original Minecraft launcher.
If you ever wanna try again you could give betacraft launcher a try, it’s specifically for playing alpha/beta versions.
Neither do according to their respective docs.
Personally though I would’ve preferred an updated* test with more realistic hardware and zstd compression enabled cause this tested configuration is pretty rare in the real world.
* Their last btrfs compression benchmark was on Linux 4.11 in 2017 it seems, on a 120 GB Sata SSD.
Amazing project, I went to try it immediately and it really just works. This is what I always wished Sunshine was like.
mmmm final fantasy 6 encoder
deleted by creator
Played Half Life 2 for the first time in my life at 25, 10/10 perfect game.