Last time I tried Virt manager, I couldn’t figure out bridge networks and ended up corrupted the XML config for the VM. Skill issue for me I guess
Last time I tried Virt manager, I couldn’t figure out bridge networks and ended up corrupted the XML config for the VM. Skill issue for me I guess
I just looked them up and maybe you are right. But QEMU definitely lacks a GUI config tool that is both easy to use and allows for advanced features like snapshots. So far the only ones I know is GNOME Boxes and Virt Manager, and neither is as good as providing handy ways to configure as VirtualBox. I could probably just write the XML config or QEMU command by the documentation, but next time it could be a different scenario so I have to investigate the docs and maybe a few more forum posts. In VirtualBox, the buttons that do everything for me are always there
Because they are for different use cases. I use QEMU+KVM on desktop for games and 3D CAD software, because of its undeniable performance advantage. But on work laptop, I use VirtualBox to test my software on different platforms. On VirtualBox it’s relatively easy to initialize a VM, configure network, file sharing and device passthrough, and its snapshot feature allows me recreate the same environment for troubleshooting
Over the beginning few years into software engineering and FOSS world, I legit thought Sourceforge is a sketchy software download website
Because the machine could be headless so it can’t display the applet to click on
Having to adapt to shells is exactly why I don’t like to use radical shells like fish or nushell. I don’t want to feel too comfortable with them, because if I do, I would probably regret it when I’m stuck in situations that doesn’t have the correct shell. SSH into a new server or Raspberry Pi that has DNS issue, for example, which actually happened to me more than once. The DNS is already troublesome, and I don’t want shell unfamiliarity to become another headache
If you use zsh, there is zsh syntax highlighting plugin. For bash, a cursory search gave me ble.sh which looks interesting. And as other threads have mentioned, fish shell has this built in, but beware fish shell syntax works drastically differently from other POSIX shells
The fact that my game throttles when windows does update in the background as it pleases is enough reason
I have used both and can confirm they worked great. There is also REFramework for recent Capcom games like Devil May Cry 5, Resident Evil entries and Monster Hunter Rise. Steam workshop compatible games like Rust and Don’t Starve Together also work great. My observation is it depends on if the mod framework the community chooses is compatible, or if the mod/framework author care enough for Linux support.
That’s disappointing. From Capcon’s even earlier track record such as DMC5, RE 2/3/4/8 and MHR, I expected great builtin compatibility of their RE engine with Linux and Steam Deck. But their latest titles DD2 and SF6 proved otherwise, so I guess it’s just optimization problem for specific game cases
I agree. Competitive games just bring the toxicity out of me. Plus, all the skill gained will become nothing one day with a balance patch just because the devs and publishers want to “keep the game live for longer”
sudo provides sudoedit
or sudo -e
which allows me to use vim with my user configuration btw
BeagleBone has two RISCV SBC recently. One uses a chip from Microchip which is partially an FPGA also, and the other one uses a chip from a Chinese company
Wait till bro find out the program written in the “memory safe language” depends on many libraries written in C