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Joined 1 year ago
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Cake day: June 4th, 2023

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  • Good to know. I’ve only been using Proton for like 4 months now and have thus far generally liked the experience, but that’s too bad about your experiences with the Drive client. I’ve used several paid business suites over the years through work and they all have their issues though. The only one that was generally solid was Google’s and I’ve gradually taken steps to remove their products from my life so there’s no going back to them for me. It was also almost 10 years ago since I last used Google’s paid email/Drive, so maybe it’s also gone to shit.




  • I absolutely know how you feel. I’ll typically go 6 to 12 months at a time without playing because of that. I then strategically find a window between patches where most of my favorite mods are all up to date. It typically takes a solid 4 hours of work to fix up my modlist, and I then play obsessively for several weeks. Despite these huge breaks, I’m at almost 3500 hours in the game, though I’ve been playing since release.

    My second fave game is Rimworld, and I follow a similar pattern there, though modding for that game seems much more resilient in the face of certain updates. Plus, Ludeon isn’t DLC-crazy like Paradox.


  • Something I sometimes do for a more relaxed game is lower the number of empires from default for map size, and bump up the number of pre-FTL so some of them will later turn into empires. I usually also turn up the number of advanced empires.

    You end up with a few superpowers, a few insignificant empires who are pawns in their games, and a little more early-game breathing room.

    To be honest, I also generally peak at the map in observe mode to ensure I have a fun/interesting start position. I play with like 200 mods, usually create several of my own rival empires, and generally play it as a story generator rather than a game to “win.”



  • I actually very recently tried it. I’m sure it’s great but something about the UI or maybe general paradigm switch versus apps like Notion really confused me. It looks great though, so I’m sure I’ll give it another go sometime when I have a bit more time to really learn it. Nonetheless, I appreciate the recommendation!





  • It seems like the consensus of this thread is that the name isn’t holding it back. That was my thinking going into it, but the article makes some very valid points such as the name (being related to a sexual and sometimes derogatory word) making it a non-starter in some organizations.

    I have it installed on all our computers at work for basic image editing, but we’re a small business and never gave it much thought. I can absolutely see it being problematic in a school setting, however. More to the point, Adobe has ably demonstrated: get them hooked on your software in school and you’ll dominate the market. Imagine if kids had been learning GIMP instead of Photoshop all these years.

    Anyway, I’ve got no dog in this fight. Just pointing out what I see as a valid point in the article.

    Also, I like their original name possibility of IMP much better. The mascot could have been a cute little imp instead of … whatever it is now.




  • It looks like that takes care of the worst of the initial bugs, at least those that I experienced. I’m really looking forward to seeing where this game develops from here, especially now that the developer is unexpectedly rich after just the first day of sales. It sounds like he already had a great track record of listening to his community during the pre-release alpha testing, so that’s encouraging.





  • Sounds nice, but why use an Nvidia card in a purpose-built Linux box? Obviously they must have made it work well with their default OS options, but it just feels like extra hurdles for them to work through.

    Also, why not support AMD for actually appearing to give a shit about Linux open-source drivers? I was a longtime Nvidia user but switched to AMD on my latest build. Given how much better everything seems to work out of the box, they’ve earned my loyalty for the foreseeable future.