Story generators. Best kind of games, in my opinion. It’s truly amazing how the interconnection between numerous systems can result in totally unexpected and memorable experiences no scripted game could provide.
Shine Get
Story generators. Best kind of games, in my opinion. It’s truly amazing how the interconnection between numerous systems can result in totally unexpected and memorable experiences no scripted game could provide.
And Ubuntu, no? Wasn’t that the big selling point of Ubuntu back in the day?
Live service? More like dead service. Am I right, guys? I’ll see myself out.
Have you tried enabling and opening the developer console and changed the sv_friction value to something higher than the default of 4? Perhaps 6? Might get rid of the sliding of the character movement and help with your motion sickness.
No no no, OP told us it’s been ages now so we’re in the “dogmatically apathetic” stage, right before “crywank”.
In the United Kingdom, people just add a contact to their phone book called “ICE”. You can learn more here.
Nice! And MIT too. Perfect; I’ve given it a star now.
I agree. I don’t have the time but someone should point this out to the dev via an issue on GitHub.
So basically don’t use this in anything commercial because the phrase “feel free” is different to legally libre and gratis. I personally wouldn’t touch this until it’s released under a reputable license.
Shame they didn’t use a proper license when publishing.
Love your posts and your little insights and review you share with the screenshots. Thanks for sharing!
Reference for the admission?
And it’s made by a Bitwarden developer.
They highlighted it was a bug and said it would be fixed very soon after it was flagged. It was addressed in a matter of days. You can build the server with the /p:DefineConstants=“OSS”
flag still and you can build the clients with the bitwarden_license
folder deleted again (now they’ve fixed it).
I don’t understand why you’re throwing FUD about this. Building without the Bitwarden Licensed code has been possible for years and those components under that license have been enterprise focused (such as SSO). The client is still GPL and the server is still AGPL.
This has been the way for years.
Cool. They got that sorted nice and quickly.
Edit:
I don’t get why people think they’re suddenly doing stuff under a different license to subvert the open nature of the project. They’ve been totally transparent on what isn’t part of the GPL/AGPL licensed code for years.
SSO, the password health service, organisation auth requests, member access report blah blah have been enterprise features under the Bitwarden License for ages and they architected the projects in a clear and transparent way to build without those features since they added them.
I’d gladly take a single functioning system rather than wait another 12 years of my life for this Kickstarter project to deliver.
Next it’ll be 1000 star systems while we’re still waiting on Squadron 42.
This is actually why I use macOS at work - I wasn’t able to get a Linux box approved by IT but they happily support macOS and I get to use basically all the same software I do on Linux.
Lost me immediately with “Blockchain Socialist”.
Darn fucking tooting it is!