

Old title format is sensible for the limited space of newspapers. We don’t need it to be quite as concise as it used to be with current digital formats.
Old title format is sensible for the limited space of newspapers. We don’t need it to be quite as concise as it used to be with current digital formats.
Part of the issue is that AAA still hasn’t learned how to manage and produce passion projects, which most great games are. They keep wanting to use what’s working elsewhere with no regard for what makes sense in their own game.
Joysticks still drifting is an embarrassment.
Well, time and a sale it is, then.
I guess me and my several thousand borderlands hours are not a real fan then? The games weren’t worth $80 even when they came with goodies. They’re not worth $80 without the goodies. I’ll just wait for a sale.
True, but the problem (at least for me) is that I was simultaneously going nowhere and running out of places to go. I legit wasn’t sure how to progress literally any of the opened quests and felt like nothing was getting done.
Reasonable, but you’d be fooling yourself to act as if forums will meaningfully replace Discord for most users.
I’m normally at least moderately excited for nintendo’s release lineup. This time, though… it’s neat I guess?
Breach. An asymmetric game of 5 v 1 with the 5 heroes working through a dungeon crawl while the 1 enemy sets traps or controls random AI characters.
Yes, inflation happened, and purchasing power has not grown or stayed the same with it. People can’t afford as much, so rising prices on entertainment are going to sting even more.
Oh wow I rarely find people who know about When They Cry. Now I’m interested in seeing more about the game.
Based on play and replay, it seems to be either Payday 2 or Borderlands 2.
Payday2, especially if you have tons of builds and DLC, is a fantastic brain-off mob shooter where you can slightly improve/perfect your build and gameplay with each run. For some reason it just works for me.
Borderlands 2: fun guns; solid story; visuals and mechanics that mostly hold up today. It’s just a good time and another skill-tree builder game where you get to feel like a god if you’ve assembled your skill tree right. The NG+ modes are a bit of a slog, but playthrough 1 is just a solid time.
Aw. I get why this happens to games, but it’s still sad to see.
I think the big “issue” is that there’s a notable lag between loss of goodwill and loss of income/profit/value, and there’s an even bigger lag between trying to fix goodwill and returns on that. It makes it too hard for any profit-first company to get right.
Bruh nintendo seems starkly opposed to getting even ok at modern networking.
More likely it’s just an older game now with less popularity, and they expect their viewers to be the younger-ish crowd.
Yeah titles should still be short and snappy, but they can cater to more readability while still remaining relatively short.