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Size limitations? In git?
What is the average size of your source code files?
Normally you’d never run out of space in git unless you’re committing large binary files.
Size limitations? In git?
What is the average size of your source code files?
Normally you’d never run out of space in git unless you’re committing large binary files.
Urban Terror perhaps.
Wait till you learn about the other stuff about them.
This one is pretty comprehensive
https://drewdevault.com/2024/04/09/2024-04-09-FDO-conduct-enforcement.html
He was actually banned for condoning a toxic anti-trans culture on his Discord. Violating FreeDesktop’s code of conduct.
He also once said “I do believe there could be arguments to sway my opinion towards genocide.”
Oh well. I guess this is a sign that I need to quit BF1.
I have already achieved everything I needed to achieve. Reached level 150, completed all the assignments, unlocked the Peacemaker. Most of that on Linux. I was only just playing for fun at this point.
Also substack
Does this have something to do with the author being banned from freedesktop?
SteamOS 3 is Arch BTW.
That’s some nostalgia whiplash.
It greatly depends on the applications.
Porting Windows exclusive games to Linux is a small step as well, but most developers don’t do it because they cannot justify the additional QA and debugging time required to port them over. Especially since Linux’s market share is small.
The reason Itanium failed was because the architecture was too different from x86 and porting x86 applications over required significant effort and was error prone.
For RISC-V to even get any serious attention from developers, I think they need to have appx 40-50% market share with OEMs alongside ARM. Otherwise, RISC-V will be seen as a niche architecture and developers would avoid porting their applications to it.
They’re not compatible
This is what concerns me. ARM could dominate the market because almost everyone would develop apps supporting it and leave RISC-V behind. It could become like Itanium vs AMD64 all over again.
I’d rather see what RISC-V has to offer.
Do the latest versions of Mod Organizer work with Proton 9?
Currently only version 2.4.4 works with proton.
I wish we held game developers to the same level of scrutiny.
Working in enterprise software development really hammers in the importance of unit tests and integration tests.
Fortunately OBS has native game capture plugins available on Linux now (not officially, you may have to install it from Github or the AUR). So you could use that to stream to YouTube or twitch for the time being.
Hydra dominatus
WE MARCH FOR MACRAGGE
Also don’t forget to add some glue.