I have been playing it for 6 years. The gun play is great. It gets regular updates. I still have fun. I wish the pvp player pool was bigger so that match making would work better.
I have been playing it for 6 years. The gun play is great. It gets regular updates. I still have fun. I wish the pvp player pool was bigger so that match making would work better.
I don’t think this game even lasted long enough for word of mouth to have popularized it. I didn’t hear about it until it was dead. I am wondering how many players Helldivers 2 had at 11 days (not a great example because it was an existing IP with existing fans). Could they have made it if the game had actually been good? I am not sure. Shutting down super fast got them more publicity than anything else they did.
I am using CentOS 9 in WSL. I don’t particularly care what distribution I use because I mostly using a bash shell as a software development environment. I prefer apt to flat packs and use ubuntu 20 on an embedded system that I write code for at work. I keep wanting to get more experience with KDE and gnome, but I haven’t been good about using my free time to mess with OS. As long as I have vim and a prompt that uses vi input, I am pretty content. (Does this make me sound old? The kids at work have trouble following what I am doing when we pair program.)
The Joycons were an absolute disaster and ruined the portable experience. I got 4 of them repaired. When they inevitably broke again, I gave up and bought a pro controller. Precariously balancing the Switch on your lap or setting it on furniture so you can use a pro controller is not a handheld. Still had lots of fun with the games on it, but the experience should have been better. Nintendo has building controllers for decades, you would think they could at least begin to approach competency.
I do dumb things like edit my network configuration do some stuff and log out. Then I can’t login the next weekend because the IP address is wrong. Also:
Ifconfig eth0 down
And I am booted from ssh.
As someone who has done some hand coding of AVX-512, I appreciate their willingness to take this on. Getting the input vectors setup correctly for the instructions can be a hassle, especially when the input dataset is not an even multiple of 64.