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Cake day: July 23rd, 2023

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  • I have so many thoughts on this that I’m having trouble articulating. On one hand, Remedy has built such a rich and lore-filled world beloved by fans, and they’ve already tried their hand at live action with Quantum Break (meh). This could and maybe even should be successful. On the other, those worlds are already pretty solidly built by the actors that portray them like Courtney Hope, Matthew Porretta, Ikka Villi, and James McCaffery. I can’t imagine anyone successfully stepping into those roles.

    But then, we have the major flops like the Witcher adaptation and Halo (I think? Never a fan but I’ve heard good and bad things). I know those had even more lore and perhaps even bigger worlds, bigger budgets…and they still managed to disappoint the entire fanbase.

    Can you imagine them doing justice to the Ashtray Maze on TV without a bunch of blurry CGI? Or the insidious self doubt and psychological terror in Alan Wake without a bunch of jump scares?

    I love AnnaPurna and Remedy so I’m truly hoping for the best.










  • My reaction to it was weird. I was kind of digging it for the most part in the beginning thinking I’d get hooked like I did with Ori.

    But that never happened and somewhere mid game it just felt like it was dragging, the characters felt stale, and it seemed difficult for the sake of being difficult instead of clever. I struggle enjoying games that require perfectly timed button press combos. I even went back and tried it again like a month ago and had the same experience.

    That’s not a knock on the game, of course. It’s a huge fan fave for a reason but it’s just not my preference.