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Joined 1 year ago
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Cake day: September 7th, 2023

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  • If your mass storage is full, any excess is wasted, so you should always try to make sure that it is being spent on something useful. SC1/FA incentivizes a constant balancing of your economy.

    You can reclaim mass from dead units (even civilians), buildings, rocks, trees etc. Trees also give a bunch of energy which can be useful very early on. A failed attack will quite often turn out to be a mass donation that gets recycled into an army for realiation. All of this might be balanced differently between the different versions of the game, so I can’t be sure that it applies all that well to base SC1 vs. FA or even FAF.

    Don’t build all your energy reactors in a big cluster if you can help it. One well placed attack will blow the whole thing up in a chain reaction. On the other hand, sabotaging your opponents power grid is often a solid strategy.

    If anyone is interested in FAF and wants to take a look at some different levels of gameplay, check out GyleCast on YouTube.






  • I wouldn’t recommend Docker for a production environment either, but there are plenty of container-based solutions that use OCI compatible images just fine and they are very widely used in production. Having said that, plenty of people run docker images in a homelab setting and they work fine. I don’t like running rootful containers under a system daemon, but calling it a giant mess doesn’t seem fair in my experience.





  • With bluray rips, I don’t really see any way to avoid that unfortunately, unless someone else has already added the hashes for your release. Most people use it to scan their encoded releases, which will (in most cases) have already been added to AniDB by the release group. I’m a bit surprised though, that none of your rips are recognized. Have you checked the AniDB pages for your series to see if anyone uploaded hashes for bluray rips?



  • Shoko compares a files ED2K hash against the AniDB database. The filename doesn’t matter for automatic detection. Have a look at the log to see if there are any issues. It’s entirely possible that AniDB just doesn’t have the hashes for the raw BluRay rip. In that case you can either manually link them in Shoko, connecting the AniDB episode id to the file hash, or create new file entries on AniDB with your specific hashes.





  • There’s a reason for the early rise in popularity of independent gaming reviewers and it isn’t the hard-hitting, honest quality of mainstream entertainment journalism at the time. With the advent of influencers though, it feels like everyone is just regurgitating the same pre-approved, publisher-friendly nonsense. I’m sure there are exceptions, but it feels more difficult today to find an honest review when every random internet personality is signing sponsorship contracts that require them to praise the game every 20 minutes.



  • That’s what a firewall and a DNS service is for respectively, imho. As long as you get an IPv6 prefix from your ISP, you can expose as many devices or services to the public as you want, by just allowing incoming traffic to a listening port. That was sort of the whole point of having a large enough address space when moving away from v4. Maybe it’s just me but reading stuff about “private AI” on a website where the relation to the product is not immediately obvious, makes me question their legitimacy.

    The more I look at their site, the more it reads like a sales pitch for IPv6, which sounds kind of expensive at $6-10 a month.