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I have a friend on discord trying to convince us all to play it. All I hear is “Dude, I want to get all my friends on before Pyro so you all know how to play”.
When a games got a whale shop while it’s developed, and the only thing I’ve seen pumped out are more ships with designs for future implementations that are probably a decade away, I feel like you’re more buying a hope and dream than a game.
Besides, the tutorial sucks ass, and doesn’t work half the time, maybe make the onboarding experience better before pumping out the next $1000+ ship. That would be my suggestion for that thing.
150hrs community service and 65k to repair the plane isn’t enough. Some cost of the damages as a result of the plane being out of service would better suffice. No idea what that would reasonably be however, or how to measure that.