Oof. I was hoping to finally be able to play co-op.
Oof. I was hoping to finally be able to play co-op.
I don’t have any recommendations, but have seen a community for these types of games that may be relevant:
Big “how dare I be held accountable for my actions” energy.
I have been working on a Wayland Tiling WM and have thought about expanding more into the DE space. While it’s finally starting to get to a good spot, it’s pretty daunting to consider all of the other items that need to be developed for a fully-featured DE. Especially when it’s something I’m doing as a side project after my day job. I think for anything bigger it’d require financial backing, for which open source projects are still struggling to find a good solution.
Wow, no need to make this personal. /s
Yeah, lack of XWayland support has been an issue for me. Versioning the config API is something I’ve been considering, or at least ensuring backwards compatibility.
I’d be interested in other ideas or pain points you’ve experienced. Not to suggest I’ll ever have something production-grade, but my hope is to get to a point that I have a working daily driver and potentially share it with others.
There’s also Strata, Niri, and to some extent Cosmic. My problem has been that they tend to be very opinionated and limited in the customization of the layouts. Having used XMonad for a long time, I may be a bit spoiled in that regard…
I do think there’s a middle ground for configuration without requiring programming skills, which can be off-putting for many users. After all, most layouts are just a combination of rows and columns. 😛
I actually started working on one a few weeks ago. It’s amazing how easy it was to get the basics working. Still a long way to go, but it’s a fun project in the meantime and hopefully can result in something that supports my desired flow.
Just tested it and the suggested fix in the article worked for me. (Arch, btw)