It’s been a while. I kept trying to make the unkillable plant man happen. It never happened.
It’s been a while. I kept trying to make the unkillable plant man happen. It never happened.
I would say it’s worse than that. Like knowing that you are selling exp boosters changes the calculus on how exp is earned. If the game played smoothly, there would be no need to sell the boosters and creating the eco system to support it would have been wasted. A system where certain items are nft based would push for these items to be better then the non nft items both for expectation of value, and to raise the trade value to siphon from. This already happens with games with dlc cosmetics. The gear in the games looks increasingly shit compared to the DLC. And that is a natural consequence of polluting the game space.
But why honor other companies tokens? Hell why honor your old tokens? You make the effort to create assets in your new game, are you going to just give it to a limited number of players who play both game for free, or resell it to all players? If you buy an nft for a game that then gets ignored, was it any different then a DLC, or using the steam market place to trade the item? After all i have read i don’t see where this helps players at all, and for companies, the only benefit i can see is if they pump and dump their players.
Damn, i only just learned how to close the darn thing! Didn’t know the rabbit hole goes so deep.
It’s that the ‘Falling Everything’ game engine?
Yea, i mean i don’t believe it for a second, but it would still be cool AF
I have given dark souls II more chances then any other in the series. And man from was more then a little assholish there. Iron keep can kiss my ass
I mean if so then good! If he has any evidence he could fucking share about it then we can go on trying to solve the puzzle. It would be a bold and striking move that would put from software aseven more transcendent a developer
that game is exploding on all my feeds all the sudden, i wonder what spiked the interest?
Well…
MWO (Mechwarrior Online) is still adept at bilking me for more money with the false promises of buying power… though Catapult with MASK go brrrr 153kph.
One of my friends beged me off and on for the last year to give fallout 76 another try. Now he stopped playing after the first day but i am giving it a go. Feels a lot less dead.
And my other friend is playing Wayfinder. A used to be MMO turned action diablo like. It got literally every type of character progression you can imagine, someone probably should have tackled the designer once they started to add the POE/FF10 skill web. Its fun, playing it on the hardest mode and bosses take a solid hour of devil may cry’ing
My other friends are trying to get me into FF14 again. But man did i lose a lot of will to play that at the ‘the developer watched Evangelion, and you have to learn all about it’ section. So that might simmer a bit longer.
And i want to play Monster Sanctuary. The best pokemon game ever created.
What about the person with an auto clicker that just flails his mouse all over leaving chaos and a dead zone in which no one is happy?
It would be nice if the game speed and physics interaction were not tied to a inconsistent variable such as frame rate. And it seems that the more they pile on the gambryo engine the less receptive to modding it gets. But i can also accept that the cracks in the games that grow over time may not be the engine, but Bethesda prioritizing MVP centric development over hammering out the problems. Modders are carrying an auful lot of load to even get the games running.
It loops once and then quits at the second wish.
They seem to release these games as some sort of tech demo show showcasing what they see is the future of games. One has the set peice structure of game design, two was the physics engine, and Alex was VR. So other then the continuation of the time line, half life Alex pretty much was half life three. Also they know the hype/meme train has been building for so long that nothing will be good enough. Like Duke nukem.
I got mine from MIRA. Though now i am getting their end of the world news letter…
Yes there is. Because it gives the games companies the ability to sell however they like. What to make the game sellable privately? No problem. What to sell an apple version, go for it.
So what part of the open market covers preventing the consumers from being able to choose which launcher they prefer, if any? Valve didn’t do that. EGS did. You should blame the competitors for failing to meet market standards
When you are upset at Valve for not doing for apple what they did for Linux, who you are really mad at is Apple for having terrible… everything, and game developers who don’t want to put the needed effort in for such a modest return.
You are upset at everyone BUT Valve. Or at least you should be.
Its the “if you build it they will come” type of scenario. I want to switch to Linux really badly, but my driver is for gaming, i don’t want to adopt a pet project of getting my games to run in the first place.
Though i know valves interest in Linux is not completely motivated in philanthropy. They want to be able to separate from the dependence of Microsoft, for the safety of their businesses future. But so far our interests align
I am not aware of any stream agreement with game developers that prevents them from releasing their game using any other method. Your argument about streams “” monopoly “” is 100% due to market forces working as advertised. They offer a service that no other company either can or will match. And that is not the fault of steam and was not achieved by illegal means. There’s dissent even need to be a launcher at all! Game companies can just sell us the game alone without a launcher. What other companies want is market dominance, not a fair market place. Because the fair market place gave steam the current win
The only reason i have it was because it came with the goty edition. I wonder how many that accounts for